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  1. #1
    CC18B1's Avatar Junior Member
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    Some minor gameplay/server/account issues I've noticed

    As I've noticed from previous posts, enthusiam has been waning after the release. Here are some things I've noticed that I'm sure bother more players than just myself:

    -I preordered the Gold Edition hardcopy and after using my code, I unlocked the skins and credits for weapons/accessory purchases, but I'm not seeing the bonus missions, any sign of the expansion, and I can't tell the difference between having the Season Pass or not (I have no way to access it nor do I know how to look into it)

    -The dialogue throughout; whether it be WARNOs, banter/joking between the AI characters, mission updates, etc...doesn't play for all players at the same time. Sometimes things will be separated by minutes and it becomes frustrating when having to try to explain what was just said to a person in your game audio, but they have had no such occurrence in theirs.

    -Minigun vs. Helicopter: I play on Extreme and in real life experience, I've seen what a minigun can do to any type of stationary target. I fee like if I pump a mini gun into an enemy helicopter, that bird is gone before they know what hit them

    -Same thing with intel, mission videos, etc. After completing a rescue mission, not everybody was allowed into the safe house, nor did they hear the dialogue/see the video that the two inside saw.

    -Collecting intel: I feel as if there are multiple operators on an objective at the same time they should all receive the same information as the person who picked it up, having to refrain from explaining it all to other players, as it only is allowed to be picked up by one person.

    -Task Force names. One big thing I've noticed is that TF names can be different, but there are multiples with the same tag (I.e. TF88)

    -Task Force tags not showing up in gameplay. As I've seen a prior post to this, all I have is <12058> NAMEHERE rather than it showing up as <TF20> as I would assume it's supposed to.

    -GRN APP: I can't access my TaskForce from the app like it says capable of. Even when in gameplay and sync'd.

    These are some details I feel would make things much more enjoyable for players if fixed. I don't want to sound redundant or seem to be complaining (although I sort of am), as I know the developers have worked extremely hard on this release. But after the excitement, I don't want anybody else getting bummed out, because I have convinced 4 of my Operator buddies to purchase the game as couple of us got a kick out of the playing style and were very impressed overall during the Beta. (Brought back a few fun and joking memories for some of us while we play together)

    With all of that being said; I hope if I've addressed things maybe that have been pointed out already or are under investigation I'm not sounding like I'm
    beating a dead horse, but I hope the things nobody else has expressed are looked into.

    Thanks guys and I appreciate the hard work!

    -Cal (in game: CC18B1)
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  2. #2
    Ubi-Iudex's Avatar Community Representative
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    Great consolidated list of feedback, CC18B1! Appreciate you sharing this with us!
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  3. #3
    CC18B1's Avatar Junior Member
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    Originally Posted by Ubi-Iudex Go to original post
    Great consolidated list of feedback, CC18B1! Appreciate you sharing this with us!
    Thanks for getting back to it and listening! Much appreciated and I feel as if these things are fixed, A LOT of complaints will cease to exist!
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  4. #4
    CC18B1's Avatar Junior Member
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    Also, here are a couple more:

    -Vehicle spawning: Reminds me a bit too much of GTA in the way you can just drop a vehicle out of thin air. It comes in handy, but I dropped a helicopter on myself and a teammate last night because of where we were finding cover. I feel as if to use this feature, there should be an implementation where you have to be in a completely clear area, road, etc rather than just calling it in under fire and *poof* there's your escape sitting on top of the rock you're hiding behind.

    -Weapon colors: I've noticed a couple of the colors are either super drastic, or they don't look that color at all. (I.e. Using khaki on a weapon and it either looks like a pewter gray or even white rather than a desert shade) and the same with minor things like footwear; regardless of what color I use for my hiking shoes, they look black.

    Just a couple more observations. Keep up the fantastic work, Ubi!
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  5. #5
    In regards to collecting Intel, when my coop buddy picks it up or vice versa, we both hear the information. Not sure why yours is not the case, unfortunately. Also we have no run into the issue where we extract someone and can't see/hear the cutscene either. Just note that everyone needs to enter the building to launch the cutscene.

    Agree with most other bits though.
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  6. #6
    CC18B1's Avatar Junior Member
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    Originally Posted by Kega2k7 Go to original post
    In regards to collecting Intel, when my coop buddy picks it up or vice versa, we both hear the information. Not sure why yours is not the case, unfortunately. Also we have no run into the issue where we extract someone and can't see/hear the cutscene either. Just note that everyone needs to enter the building to launch the cutscene.

    Agree with most other bits though.
    It started working today, but we also noticed that upon interrogation, even when you're standing next to one of your own men they can't hear what he's saying. But I think that ALL dialogue needs to be heard by everyone at the same times. It bothers me when one of my buddies tells me to hold on because AI is telling a joke, but the rest of us can't hear it. Haha.
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  7. #7
    UbiPhobos's Avatar Community Manager
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    Originally Posted by CC18B1 Go to original post
    As I've noticed from previous posts, enthusiam has been waning after the release. Here are some things I've noticed that I'm sure bother more players than just myself:

    -I preordered the Gold Edition hardcopy and after using my code, I unlocked the skins and credits for weapons/accessory purchases, but I'm not seeing the bonus missions, any sign of the expansion, and I can't tell the difference between having the Season Pass or not (I have no way to access it nor do I know how to look into it)

    -The dialogue throughout; whether it be WARNOs, banter/joking between the AI characters, mission updates, etc...doesn't play for all players at the same time. Sometimes things will be separated by minutes and it becomes frustrating when having to try to explain what was just said to a person in your game audio, but they have had no such occurrence in theirs.

    -Minigun vs. Helicopter: I play on Extreme and in real life experience, I've seen what a minigun can do to any type of stationary target. I fee like if I pump a mini gun into an enemy helicopter, that bird is gone before they know what hit them

    -Same thing with intel, mission videos, etc. After completing a rescue mission, not everybody was allowed into the safe house, nor did they hear the dialogue/see the video that the two inside saw.

    -Collecting intel: I feel as if there are multiple operators on an objective at the same time they should all receive the same information as the person who picked it up, having to refrain from explaining it all to other players, as it only is allowed to be picked up by one person.

    -Task Force names. One big thing I've noticed is that TF names can be different, but there are multiples with the same tag (I.e. TF88)

    -Task Force tags not showing up in gameplay. As I've seen a prior post to this, all I have is <12058> NAMEHERE rather than it showing up as <TF20> as I would assume it's supposed to.

    -GRN APP: I can't access my TaskForce from the app like it says capable of. Even when in gameplay and sync'd.

    These are some details I feel would make things much more enjoyable for players if fixed. I don't want to sound redundant or seem to be complaining (although I sort of am), as I know the developers have worked extremely hard on this release. But after the excitement, I don't want anybody else getting bummed out, because I have convinced 4 of my Operator buddies to purchase the game as couple of us got a kick out of the playing style and were very impressed overall during the Beta. (Brought back a few fun and joking memories for some of us while we play together)

    With all of that being said; I hope if I've addressed things maybe that have been pointed out already or are under investigation I'm not sounding like I'm
    beating a dead horse, but I hope the things nobody else has expressed are looked into.

    Thanks guys and I appreciate the hard work!

    -Cal (in game: CC18B1)
    Got your message - Thanks for bringing this to my attention!
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  8. #8
    CC18B1's Avatar Junior Member
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    Originally Posted by UbiPhobos Go to original post
    Got your message - Thanks for bringing this to my attention!
    Yep! Also, thank you for responding to my second thread as well!

    One more thing to take into account are uniform color, as some don't match even on the same type of colorway, and it would be a huge add on to add normal uniform tops as well, with a rolled up sleeve option. (Just from personal experience )

    Thank you, Phobos!

    I'll send you this in a message as well!
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