This is not that easy to tell. I guess you might have to decide this on your own, depending on your style or the situations you end in.
I went for
(Weapon):
- attack > defense > stamina. Stamina didnt worked for "me", which means a single stamina-bar-chain to blow an opponent did not worked for me. I usualy get interrupted and make a wrong decision forcing me to reset and filling my bar anyway.
- R. gain by def > R def > feat cooldown. I often end in 1vs2 situations. Getting revenge faster helped a lot to handle these. Since Valkies first feat is a passiv and feat #3 & #4 are only used by me as a finisher when the other team is breaking. i didnt saw any use of feat cooldown.
- Rev by Inj > Rev attack > throwdistance. Obv throwdistance is completly useless for Valky, because every throw is basicly followed by a sweap or a straight throw can be charged which is enough to kick opponents of an edge + Valky got 3 more tools to kick someone from an edge. I didnt got any gear for max rev attack for now, so i might change this to burst someone faster down.
(Armor)
- R duration > exhaustion > debuff. I know that debuff is realy important, but for me R duration is more usefull, i can burst down 1 hero with Valkies revenge inf chain, more time means i can almost handle 2. Exhaustion is #2 just as safety option. Every time i over extend, because of my own fault this helps me getting back earlier.
- speed > block damage > execution healt. I feel like speed is the only usefull thing or at least the most important one. I never take a fight which is not about a control zone and i am almost never at the front line. So winning a fight grants the zone and health, also block damage is basicly unimportant because my opponents, vs Valky, either dodge an attack or are getting hit by it. ( i assume health regen would be still preferable above blockdamage, but i dont got the fitting gear, with max speed first. Also i assume that lonly a small amounts of my kills are done by an execution. In a 1v1 it is like 50/50 in a 2vs1 it is close to 0%)
- Stamina regen > block resistance > rev speed. Stamina should be obv, like i mentioned, i always need 2 staminabars, getting the second bar faster is crucial for me. Since rev speed is close to unimportant for me, because i can only res if noone is around & usualy the reviving starts after a fight anyway, i went for block res as 2nd. In elemination this might be different, but there are better heros to revive teammates, because they got this broken rev feat.
So thats it. I assume you have to find your own gear. depending how good you are, how often you are in a 1vx and need revenge and the way you use it.
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