Dear Ubisoft... my AI team is not really improving the gameplay at all
Either they stay way back playing cards behind a rock, while I am in the frontlines being charged from all directions (why I am out there is classified intel).. or they are standing in the middle of everything still doing pretty much nada. Luckily they seem to be immune to "detect" or at least harder to detect. Otherwize my intentionall teamkill count would be higher than my enemy kill count.
Okay, I usually (as stated above) solve this issue by just ordering "hold" some 100meters back before going in, so that I know for sure they won't just drop by at a bad moment.
But some missions actually requires more than 1 hand to solve efficiently, for example the com-stations you are assaulting in under 1 minut.
So..either, could you add (or change) the command wheel option for "go to" to something more usefull, like "breach" or "clear this area" when targeting a door or entrance to a house?
Or add the option to go completely solo (would disable respawn ofc, so maybe a bad idea).
Because as they act now, they are like frightened childs looking for you to clear out for them, not with them.
Only usefull thing at the moment is the sync Shot and ofc, respawn when you get a little to much confidence.
Guessing I am not alone in these thoughts either?
See:
http://forums.ubi.com/showthread.php...he-friendly-AI!
I'm going to close this thread and copy your post into mine for better exposure/emphasiss