Oh... Having both heavy and light attack on the same button would be cool. Longer press, longer windup and you do a heavy attack. It's a bit unrelated to parry, but it's a good idea.Originally Posted by ShieldNSpear Go to original post
Hi all, please report the bug through support so we can look into it. Thanks!
Duh, some classes just parry and then do a heavy top attack (warden and raider for example) since they can hit it that way (its better than a grab)Originally Posted by Mr_Gallows Go to original post
So no, this changes will not improve anything at all, it just erase a mechanic for the game, in high elo people will still hit another people and the problem will persist.
Please Gallows try to get into high elo then come to talk about balance (i tell you this in a good way) you cant make balance if you dont understand the game and how it works, the best actions for each character, etc.
4 pages of support topics for For Honor, none of them contain a category for bug reporting.Originally Posted by UbiNoty Go to original post
While it may not fix parry, once parry IS fixed and memorizing attack animations becomes common trade, then parry meta becomes even worse of a threat. I came up with the idea as a means to make weapon swings variable to help against that.Originally Posted by Mr_Gallows Go to original post
You do have a point, but so does he. All levels of play should be considered when trying to balance a game. It's just one of the things that makes balancing a game this unique so near to impossible.Originally Posted by Crims0n_Sky Go to original post
I reported it through support even before i made this topic. I also messaged it to devs on reddit. And i posted here on forums. Zero results.Originally Posted by UbiNoty Go to original post
If you saw this, can't you help us somehow? i don't think reporting it again will change ANYTHING. Maybe you can do something, like pass it where it can be fixed or something?
This post poses a philosophical question.Originally Posted by UbiNoty Go to original post
What's the purpose of this "Suggestion and Feedback" board then?
If feedback goes to support to be looked into that is, even when someone from Ubisoft magically seems to notice it.
P.S.
I do know nobody really gives a **** about these feedback forums, learned that with The Division. Regardless, it would be nice to cast every shadow of doubt away.