Originally Posted by
Gemini-Iceland
Go to original post
Doubt this is a bug to begin with... The parry window is stated to be when the blink is during the training. Not after the blink...
I am literally sitting here in the tutorial right now and it doesn't mention anything what you're describing. The most it says is to wait until the flash to start your heavy. Even after the flash you can obviously press your heavy attack to parry. If you can parry even then, it makes ZERO sense for an attempted parry to get broken through at the last instant. Especially when your guard would be in the proper position to block the attack. If, for whatever stupid reason, the developers don't want last instant parries... they should at least allow the block to stay active.
I've noticed this too. Multiple attacks in a row, which should have been parried, have gone right through my block on SO many occasions since the update. I've noticed a significant drop in my performance since the update but I couldn't put my finger on what it was. Now I'm realizing, all of those times I complained "I should have at least blocked that! WTF!!!" isn't because the attack somehow got through or I parried too soon. I've parried at literally the last instant a number of times before the update and after. Yet, sometimes I'll notice my heavy attack starts the instant before I get hit, seemingly completely opening up my guard instead of parrying like it should.
1 people found this helpful