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  1. #11
    Ubisoft

    do

    something !
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  2. #12
    The only things on your list that matter are the same thing really, the constant disconnects and the quits, they both relate heavily to the poor netcode. All of the rest is opinion.

    And yet, you missed the most important thing off the list, the piss poor matchmaking.
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  3. #13
    Really need dedicated servers...this P2P crap is BS. I guess I should've researched this game a bit more before I bought it, so shame on me. I will never buy another online game with P2P connections.
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  4. #14
    Originally Posted by tonycawley69 Go to original post
    The only things on your list that matter are the same thing really, the constant disconnects and the quits, they both relate heavily to the poor netcode. All of the rest is opinion.

    And yet, you missed the most important thing off the list, the piss poor matchmaking.
    can not be fixed with so few players there
    8.000 on steam
    maybe 12.000 overall
    split between 10 modes
    that is 80-120 players per mode
    lets assume there are roughly 10% online but not playing
    what do you think the matchmaker can do here?
    Even the 200.000 at peak during the first week weren't enough... can not remember one match where region and skill level werent loosened to max.
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  5. #15
    Originally Posted by Valtaya Go to original post
    can not be fixed with so few players there
    8.000 on steam
    maybe 12.000 overall
    split between 10 modes
    that is 80-120 players per mode
    lets assume there are roughly 10% online but not playing
    what do you think the matchmaker can do here?
    Even the 200.000 at peak during the first week weren't enough... can not remember one match where region and skill level werent loosened to max.
    My issue with matchmaking though is that it puts 4 x 108 on one team and 4 x low gear score on the other. That can be fixed.
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  6. #16
    Originally Posted by tonycawley69 Go to original post
    My issue with matchmaking though is that it puts 4 x 108 on one team and 4 x low gear score on the other. That can be fixed.
    It can not. They could fix that only by making us pick a class (and thus the gear) BEFORE matchmaking kicks in... delaying it even further... what do you think how many people have the same/equal gear score as your class, when there are just 80-120 playing.

    We have, I gues, some sort of gear matchmaking... it is called skill... defined by various stats and overall rep level... lets assume you have overall rep 10, spread across 3 classes... then can all be gear 108. So... when the mm looks for players Skill: strict, it tries to find players of your rep level and thus possible class and gear scores. But, even with the 200k 3 weeks ago skill was loosened to "all skill levels" in like any match.

    I think the game would need at least 500k concurrent players to make this work.
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  7. #17
    Oupyz's Avatar Senior Member
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    for god sake no ranked mode

    the balance is way way broken ,

    4-5 heroes at best they are playable at high level rest is crap

    damage going through block bug

    indicators bug

    feinting guardbreak bug

    and many many more issues

    before ranked they need to fix the game

    after they can tthink of ranked
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  8. #18
    RatedChaotic's Avatar Banned
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    Originally Posted by wgregory88 Go to original post
    Really need dedicated servers...this P2P crap is BS. I guess I should've researched this game a bit more before I bought it, so shame on me. I will never buy another online game with P2P connections.
    Dont get Mass Effect. Its multiplayer is also P2P. I wish they would add dedicated servers and add 64 player matches. I'd like to see if its possible. UBI couldnt handle it tho.
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  9. #19
    Originally Posted by ZechsMarquizy Go to original post
    We would like a response regarding all the issues that For Honor has and that WE the community supporting For Honor are being forced to endure.

    ~Constant Disconnects
    ~Constant Errors resulting in Constant Disconnects
    ~Attack indicator bugs
    ~Although uncommon "players using Guard Hack"
    ~No Stats on/off option for match making
    ~No compensation for false advertisement on "Execution Smoke Effect" that many of us paid for. <-- (this one is illegal btw)
    ~No Ranked Mode
    ~No Tournament Mode "Not that it matters cause there is NO BALANCE!
    ~Severe Balance issues everywhere "Mostly on PK, this hero is ruining your game to put simply"
    ~Limited Customization options
    ~No punishment on rage quits
    ~Guard Break "Feinting Glitch" in to attack
    ~Did i mention SEVERE BALANCE ISSUES YET?!

    This game has such bad balance issues its quite literally unplayable vs highly skilled players. Our hero options are very very limited to only 3 heroes as the others simply cannot measure up, I for one am very curious to know what kind of interior testing was done to come to the game current conclusion to be ready for release. According to various reviews, For Honor is a failure.



    1.)ALL HEROES need to have there guard switch 100% the same speed period end of story. Guard switch speeds should be considered a normal mechanic, not a special mechanic that varies from hero to hero.


    2.) ALL HEROES need to have the same dodge speed, same dodge distance, same dodge stamina cost. Why some heroes have iframes on there dodge and others don't boggles my mind, why some heroes of amaizing dodge speeds and distance while others don't blows my mind.


    To The Community
    Please take the time to point out things that I may have missed or over looked.




    "Feel free to Disagree, but please do so constructively"

    You have said it all my friend. Unfortunately i dont think Ubisoft give a **** about the community otherwise they would have addressed these issues a lot sooner and definitely before they waste time designing new ornaments and effects
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  10. #20
    I agree with the guard speed that should be the same for every characters.

    But I do think that it is normal that some char have better dodges than others because they rely more on them in their gameplay (I don't need a Warden dashing everywhere like a Peacekeeper, or don't want an Orochi being as stiff as a Warden, I just don't think it would be fair).

    And finally the problem with gear stats and ****ty matchmaking is a real problem to. How am I suppose to pick up a new char and have fun if I need to play duels for a week to be able to play dominion and elimination without encountering people that have revenge in 1v1 and hit me at 200% ??
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