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  1. #1

    Improvment for the game!!! FOR UPCOMING PATCH

    first of all i think the game is fun to play but there ubisoft should have been implement some few more things to make the gameplay greater.
    here are some of the things that should have been in the game.. If not in all difficulties, then it should be in advance or extreme mode for hardcore gamer.

    - when sniping from the distance of more than 200-250m, you should get extra XP for killing an NPC

    - Camo stats for some of the clothing.

    - NPC should hear the sound of the gun when unsuppressed up to 250meter, it will make the stealth game more fun.
    at the moment when u r shooting a gun unsuppressed from 130 meter away, the NPC won't notice u at all and I'm playing the game in Extreme mode.

    - in expert mode, when proning aside to an NPC they still don't notice u, should be fixed.

    - The AI should be more like in the divison.. Using he environment, trying to surround u, just being more clever.

    - NPC should be more aware of the surrounding, like when one of them has been killed when near them or something.

    - the harder the difficulty the more XP u get

    - knife throwing should be added ?

    - make the advance and expert NPC more clever, better eyesight, heavier armed
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  2. #2
    knife throwing should be added.. please no

    but things like being able to fire from water would be nice.. at lest with a pistol..

    Are you sure about the unsuppressed from 130m out.. as I have been much further out and had them react to unsilenced weapons fire and start to move in on me.

    I would like to see better AI tactics.. would like them to tone the AI accuracy while run and gunning.. sorry but a AI running full speed while firing two smgs should have like no accuracy. But they should add move and fire tactics where the cover AI has good accuracy.. LMG enemy should be suppressing the area they think you are while others try to flank.. also at night or in high star areas.. there should be some enemy with night vision or thermals to make the high priority targets and a major threat to teams trying to approach..

    It would be nice if camo worked.. ghillie suits would be best for slow movements.. but lose there camo rating while standing or moving fast, normal camo would give a bonuses in terrain in all aspects but the bonus would be less then the ghillie suits. Civilian cloths would be best for infiltrating urban areas to blend it.. but they would need to add that civilians if they see you in camo and armed may run to inform the local guards that your in the area.. as not all civilians would be anti-cartel.. or they just could be fearful of a bunch of guys in camo walking through town. I think it could add a nice layer of depth to game play.

    Would like them to add more options to the UI, such as the ability to remove target markers but keep objective markers and be able to use sync shot.

    Increase the site distance... It pretty stupid that you have to target at 650 meters keep your gun aimed and walk backwards to keep them drawn in... if there is a limited draw distance.. then it needs to be the same for the spot distance... also would like them to make distance at least 1000 meters but still at least make the site distance be 800 meters where at least on the console it stops rendering enemy if you do the backwards walking to get the longer range.

    Would like more random events.. like maybe larger 20 man or more with vehicle support sweeping the country side at times.. this could be like them trying to sweep out rebel bases also would allow for some open terrain random battles..
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