And then while the kensei has to sit out since he has such wildly flailing attacks, the enemy PK can jump in and gang up on your ally with precision. Sounds like a fantastic way to drive the dagger further into the games back.Originally Posted by DocKillPatient Go to original post
The point they're making is that many characters are.. well.. designed with the idea that if they hit a teammate, it won't be that bad, if they changed it now suddenly every game is Assassins and precise characters only, and that would kill the game for anyone who plays characters like Raider (myself included) so, no thanks to this idea.Originally Posted by DocKillPatient Go to original post
if they want to aim for reality as you say then they need to make a bigger faction based game mode like 32 vs 32 or 12 vs 12 a battlefield is a battlefield its supposed to be full of people ramming into each other and ganking is part of it even if ya don't like it so stop whinning and blockOriginally Posted by DocKillPatient Go to original post
to get revenge mode if you didn't learn that already its about time you do!!
yeah, you will have to learn to do more than just zone attack.Originally Posted by Hogmin Go to original post
Every single swing except lights are massive in width, but yeah sure let's make it so 70% of the cast of characters can't be played for fear of murdering our teammates rather than our enemies, that'll solve it.Originally Posted by DocKillPatient Go to original post
This is a poorly thought out suggestion, at best.