I will list several things that are severely unbalanced.

1. Heroes: Several heroes are overpowered, usually with one small thing that wouldn't be hard to fix. First one would be peacekeeper, her light attack spam is so stupidly ridiculous that most heroes don't even have the ability to change stance directions to block her attacks. Shugoki, considering it is basically parry simulator atm, all Shugoki has to do is parry you, and throw you into a wall (or down probably because his parry will remove all your stamina) and grab you to do 1/3 of your hp. Warden, his 50/50 vortex is obviously ****ing broken, only thing on most heroes you can do is roll, this means he has absolutely no downside not to use it, you can't penalize him for it, the exception are heroes like assassins with really fast attacks or dash attacks. Also being a warlord main, his headbutt either in revenge or just spamming, it is so fast its basically unreactable. Shugoki and Lawbringer are both busted in teamfights because their grabs basically secure an insta kill, since people can do damage to you while your in the air. The last issue I have are with 3 specific zone attacks, Wardens, Orochis, and Peacekeepers, all of them are basically unreactable and even if you do end up blocking their zone, most of the time peer to peer connection will **** you on this and let them hit through your block.

2. Feats: Some heroes have garbage feats such as warlord, having almost completely useless feats besides the last feat. Then you have half the samurais with half hp - instakill feats like the bow and trap (together are an instant kill), and the knights catapult ability that can literally one shot an entire team.

3. Gear: Revenge is easily the only stat to get, considering every hero can 2 shot you with heavys, and matched with heroes that have an unblockable, can knock you down 1 time and instantly kill you.

4. Boosts: The only gamemode where it could be understandably in this game are Dominion, it makes no sense whatsoever to put boosts in elimination. It's the same concept of adding it to a brawl. Duel, Brawl, and Elimination have the same concept, with different amounts of players, so it makes no sense to have these in Elimination when they are not in Duel or Brawl. Every gamemode besides Dominion makes no sense to add boosts, as there is no possible reason not to go running for a boost the minute you spawn. Dominion is the only one where this could remotely make sense because atleast if someone runs off to get a boost you can capture points or hold a point for your team, so there is atleast a trade-off for running for a boost.

Remove Feats, Gear, and Boosts from anything that isn't Dominion. Fix Gear to not only be focused around ridiculous damage revenge builds. Give everyone ridiculous damage feats, or no one. And lastly fix some of these ******* heroes.