hi, i'm from Samurai faction and since the round 2 started i saw that war faction is balanced by points that come with the war assets that you win at the end of the match. But if some faction has less active players than others it will make the faction always lose, beacause they can't reach points to attack and defend the regions. With that said i think a good way to balance the war of factions is using points based on how much players a faction have. Just follow the idea i'm very good at math haha.

Example: (if each player do 10 points for round the factions with less people will lose no matter what)

Samura Total players: 20 Active: 15 = 150 poins

Knights Total players: 50 Active: 35 = 350 poins

Vikings Total players: 30 Active: 20 = 200 points

Points to take a terrotory 100

The war of factions calculation to defend and attack a territory should be make based on how much player the faction have.

Example:

poins base for each player = 10

Samura Total players: 20 (20% total players) Active: 15 = 150 Poins

Knights Total players: 50 (50% total players) Active: 35 = 350 poins

Vikings Total players: 30 (30% total players) Active: 20 = 200 points

Points to take a territory for faction: Samurai 40 poins, Vikings 100, Knights 60 points


I don't know how to express my thought in math but i think should be based in something like this! Maybe the war assets give more points for the faction that have less players i don't know. But the way we are now we see things like happening right now as Samurai faction with less than 10 territories and going down, and players from samurais faction leaving to stronger and more active players faction.

i'm not complaining that my faction is losing, i'm just giving you guys the alert that the way it is we'll never win a round and some time later the game will have a dead faction.

Sorry for my english, and thanks for your attention.