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  1. #1

    Performace isues

    I recently bought the division on pc and I have a concern, firstly id like to start by saying I run all my games on pc with ultra settings and I experience no frame rate issues etc., however when I play the division I always seem to get flickering on reflections and occasionally floors and doors anyone got any ideas on how this could be fixed as it can be very annoying
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  2. #2
    It is the update 1.6 that is making the game to crash. I was able to run this game before the update at ultra/ 60fps on dx 12, but now it is very laggy, and has connection issues. Today i tried to run it on dx 11 and the game improve a lot, still got some lag, but they totally messed up dx 12 with this update. The game was so much better before. Im running it on rx 480 8gb and fx 8320e.
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  3. #3
    Ubi-gabelikes's Avatar Community Developer
    Join Date
    Aug 2016
    Posts
    6,969
    Can you see if adjusting your shadow settings gets rid of the flickering?

    Are you running dx11 or dx12?

    /gabelikes
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  4. #4

    I can confirm performance issues

    Since update 1.6 I also have those performance issues:

    DX12:
    Textures load slowed down to about 20 seconds after spawn.
    Connection issues at high fps count - I have stable 70+ FPS with HBAO+ but moving around stutters and lags ! even the loading circle stutters

    DX11:
    Performance issues with Nvidia HFTS shadows enabled: Max fps dropping to 50-60 with framedrops to lower 40s in wider areas.

    Workaround (tenporary):
    On settings lowered to PCSS with everything else on max-settings I get stable 70+ fps with good latency on DX11

    I hope you get rid of those DX12 Issues. It gives true benefits in performance.


    My Specs:
    -------------
    Intel I 7 4790K
    32 GB 1600 DDR3
    Gigabyte GTX 1080 FE - watercoold @ 2000 MHz

    LG 34UC79G-B Resolution 2560x1080
     1 people found this helpful
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  5. #5
    Originally Posted by Maverickunna Go to original post
    Since update 1.6 I also have those performance issues:

    DX12:
    Textures load slowed down to about 20 seconds after spawn.
    Connection issues at high fps count - I have stable 70+ FPS with HBAO+ but moving around stutters and lags ! even the loading circle stutters

    DX11:
    Performance issues with Nvidia HFTS shadows enabled: Max fps dropping to 50-60 with framedrops to lower 40s in wider areas.

    Workaround (tenporary):
    On settings lowered to PCSS with everything else on max-settings I get stable 70+ fps with good latency on DX11

    I hope you get rid of those DX12 Issues. It gives true benefits in performance.


    My Specs:
    -------------
    Intel I 7 4790K
    32 GB 1600 DDR3
    Gigabyte GTX 1080 FE - watercoold @ 2000 MHz

    LG 34UC79G-B Resolution 2560x1080
    i have same issues, same cpu 16 GB ddr3 and The Titian xp
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