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Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #11
    Completely agree.

    Too many of the later area bases (and even ones in the starter area) have essentially 1 or 2 entrances, which severely limits your tactical options. I find it crazy we can't cut through a simple fence. Honestly we should also be able to place C4 and blow up a wall, though that wouldn't be very stealthy.
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  2. #12
    Haven't run into this issue yet, but now I am looking forward to it! haha
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