Name: Spartan
Class: Hybrid
Faction: Mercenaries
Homeland: Greece
Gender: Male Exclusive
Toughness/Health: 6 bars
Build: Muscular 230lbs 6ft 0in
Fighting Styles: Strong Defense, Harasser
Weapon(s): Spear & Shield
Weapon Upgrades: Head, Shaft, Shield
Damage Output: Medium
Parry & Block Techniques: uses his spear to parry and his shield to block and sometimes parry
Difficulty: Easy
Name: Celt
Class: Vanguard
Faction: Mercenaries
Homeland: Scotland
Gender: Both
Toughness/Health: 6 bars
Build(s): Athletic (M) 190lbs 5ft 10in (F) 130lbs 5ft 8in
Fighting Styles: Straightfoward, Harasser
Weapon: Claymore
Weapon Upgrades: Blade, Guard, Hilt
Damage Output: Medium
Parry & Block Techniques: uses the blade blade to parry and block
Difficulty: Easy
Name: Apache
Class: Assassin
Faction: Mercenaries
Homeland: America
Gender: Female Exclusive
Toughness/Health: 5 bars
Build: 130lbs 5ft 6in
Fighting Styles: Fast, Disabler
Weapon(s): Dual Tomahawks
Weapon Upgrades: Right Head, Left Head, Handles
Damage Output: Medium
Parry & Block Techniques: uses the heads to parry and the handles to block
Difficulty: Medium
Name: Mamluk
Class: Heavy
Faction: Mercenaries
Homeland: Syria
Gender: Male Exclusive
Toughness/Health: 6 and a half bars
Build: Athletic: 170lbs 5ft 9in
Fighting Styles: Straightfoward, Harasser
Weapon: Double Headed Axe
Weapon Upgrades: Heads, Shaft, Pommel
Damage Output: Medium
Parry & Block Techniques: uses the heads to parry and the shaft to block
Difficulty: Easy
sorry for any grammatical errors i also appreciate any feedback on this idea negative or positive.
also ill be updating the characters regularly adding new information about said hero's to help anyone reading these a better idea of what i had in mind creating these characters
Kinda nice ideas, but feels like the weapons already exist:
Spartan: Spear & Shield = Valkyrie
Celt: Claymore = Warden
Apache: Double Tomahawks = Berserker
I appreciate your effort and the detailed description. However, IMO there are endless interesting weapons that could fit into the game, not duplicating the existing ones but adding new ones.
Cool ideas but, Spartans are from Greece, not Rome.Originally Posted by KrisKindaBrown Go to original post
I sometimes get confused between Romans and Spartans.
Romans are from Rome and Spartans are from Greece. (not Sparta lol)
when i do classes that seem like duplicates almost i make the fighting styles different (and my assumption from difficulty is basically how many moves they have)Originally Posted by Gammony Go to original post
so with the apache how i think of how it would be different is instead of jump attacks and large chains she would stick to throwing the opponent around and tiring them out, the apache would be faster than your average berserker but not have as many moves
with the celt i was thinking he would be more agreesive than adaptable, for instance one move was something like the spartan below he would charge like the shugoki and at any given time either do a special zone attack with extra damage and speed, a guard break which knocks your enemy down or a special combo. oh and an uninterruptible jump attack
with the spartan i had in mind instead of disabling like valk he would charge with his shield while also attacking with his spear and have a stronger defense because of his large shield
but not as adaptable with no side step attacks, another attack i had in mind is where when in full stance he could use his spear to attack at short range tho of course
altough i do feel like with the sword & shield characters im going to have to add sidenotes with their more prominent moves to differintiate them from the others, ill probably start adding movesets later today starting with my first thread
**** i always get that **** mixed up lolOriginally Posted by CamoFlash7 Go to original post