Hi there,
It would be really nice if you consider two things about this issues that were the big point of this week livestream.
Matchmaking:
After a match, when a group has triggered the "ready" option, if the game has no player enough, reload immediately a new matchmaking. For the moment, it just kick you off to faction war map and can disable you group.
Connectivity:
You explained yesterday, that one of the big issues of server error was the simulation that don't success to update quickly enough. Would it be possible, when you are in a group and when you don't, to be able to join back the game. This option could actually calm down the community.
In game pauses
To prevent quit cascade when the game pause, that make people actually believe the server is unstable. You should consider to let a small information about the reason of that pause. Aware player don't panic.
like:
A player has quit the session