It's a great feature to have the player switch to any difficulty whenever he/she decides. However, please afford the players more difficulty customization options. For example, disabling enemy markers on any difficulty. Now I know this has been suggested, and all I'm doing is beating a dead horse with a stick by repeating this requested feature, but it would really add to the experience. Also, another feature that would be add to the GRW experience is the ability to disable the minimap enemy color splash indicator. This would be a huge improvement in giving the player to ability blend the right kind of play-style and difficulty. I love that the color splash on the minimap is disabled on "extreme" difficulty, which adds to the tensions of the game. However, I want this same tension on the other difficulties as well. I'm not a great player, but I'm not terrible either, I find that engagements and gun fights are nearly impossible to survive when playing on extreme. Being forced to scout the area by having the color splash off and enemy markers on screen off on an easier difficulty will feel far less punishing if I were slip up and find myself going hot on normal difficulty.

Anyone else agree?

Thanks Ubi! Great game regardless of the bugs. Looking forward to future improvements!