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  1. #41
    Originally Posted by mezzatron Go to original post
    Yes I definitely agree that the takedowns need some work. I approached an enemy in a chair from behind, tried to take him down, but instead threw a whimsy punch, he turns around and shoots me down instantly. I was amazed that I couldn't snap his neck...
    I agree the Melee against sleeping enemies is fairly unreliable when it does work the knockout hit to the stomach as said before makes no sense, and love tap on the head is laughable as well. I do agree though those calling for throwing knives should be burned at the stake.
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  2. #42
    I would like to see either anti-personnel mine OR Claymores
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  3. #43

    new weapons list wished for

    it would be great if there will be adding more weapons and maybe something for melee/close combat range

    as for melee/close range:
    combat knife
    machete
    etc...

    as for weapons:

    US Socom HK USP 45.
    Glock 17/19
    SIG Sauer P220, P226
    Walther P99 or so
    Makarov
    CZ-75
    Baby Eagle



    SIG SAUER 550, 552, 553
    AR-15
    M16
    HK 416A5
    HK G36, G36K
    HK MSG-90
    HK UMP
    HK XM8


    and some utility tools wouldnt be bad like

    wire cutter
    ice spray
    robes for climbing and declimbing from certain mountains and places
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  4. #44
    Originally Posted by Ghost416 Go to original post
    While I certainly wouldn't mind the M145 as a separate MG-only option, I think just making the SpecterDR usable with machine guns would work. And give it its actual real life magnification settings, 1x and 4x. I think they should avoid putting any 6x ACOGs in the game unless they intend to up the sniper scope magnification levels to at least 10x. It'd be kind of odd having an ACOG with the same mag level as the game's most "powerful" sniper scope, don't you think?

    A TA31RMR would be welcome, though.



    They're so common nowadays that I'm surprised the ACOG in the game isn't one. And the switching animation is already in the game for the G28 scope.
    That's a beautiful thing right there. I was a little disappointed when I couldn't use the G28 on an assault rifle.
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  5. #45
    Ghost416's Avatar Senior Member
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    3,451
    Originally Posted by CyborgVicFury Go to original post
    US Socom HK USP 45.
    Already in the game. The P12.
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  6. #46

    add these guns and gameplay elements

    ak 74

    anti aircraft and tank weapons such as javelin tow 2 also russian equivalents

    tanks like t 72 and m1a1 Abrams also if possible the ability to mod you tank would be cool like add reactive Armour Wikipedia shows different versions of Russian tanks and what is added to them per upgrade including american

    f 22, and mig 29, su 35, f 35 planes

    also flamethrower attachment to guns

    flamethrower

    and some cool clothes like a suit
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  7. #47

    Weapons/Gear

    So, I forgot to add a couple important requests.

    1. The AK5C
    2. RPD
    3. M45a1 (and make the current 1911 rail-less)
    4. Vektor SS77
    5. RPG7v/LAW/CARL GUSTAV/Smaw-D/AT4
    (I posted it already, but cummon... no guerrilla ambush is complete without an RPG)
    6. Bipods for LMGs
    7. Absolutely no Melee weapons beyond a military issue bladed item that would appear in a takedown cinema. Anything other than that opens the doors to remove the level of realism this game strives for.

    And Lastly (weapon wise), more WW2 era weapons. During the 60's Che Guevara helped lead an armed resistance in Bolivia. They were supplied with a large number of overstock WW2 era weapons by various parties to help them in their struggle. It would make sense that they would have some left over. Among Israeli, Belgian, soviet, and Chinese weapons.

    *Also, the ability to have new chest rigs, plate carriers, and kits would be awesome. More so, to design your own custom kit. It seems funny to have your character show 3-4 SMG mag pouches when he holds more ammo then that for an SMG. The ability to find more pouches for your weapon systems, and tailor your own load bearing equipment, to match your character skill upgraded ammo capacity would be awesome, and would likely add replay value for quite a few players.

    ** Ubisoft, you guys are doing a great job, and it's the little things that make this game amazing, I.e. Being able to fold the stocks in the customization menu. How cool is that?? AND useful!
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  8. #48
    Can we get a customizable lvoac and a salient arms gry rifle? Perfect fits for this game.
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  9. #49
    Not sure if its been mentioned in this list yet but I'd like the accuracy international AS50.

    Also the Remington 870 has been mentioned at least once but I'm gonna say I'd love to see it too.
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  10. #50
    I would like to a DSR-50
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