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  1. #21
    Reign's Avatar Senior Member
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    Apr 2009
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    Texas
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    Originally Posted by psyminion Go to original post
    it's too bad if 50% of the player base leaves because they lack the patience and strategy to stare at their opponent and wait for an opening.

    in the mean time I love easy kills on hyper-agressive mountain dew powered salt factories and I will miss them.

    I guess we can't all win.
    LOL! Spit my beer all over my tablet, this comment is gold I approve wholeheartedly!!!!
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  2. #22

    Doesn't really look like a 50% drop...but I'll take your word for it.
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  3. #23

    The fix to this issue is:

    Just removing the uncounterable GB after parry, so with this system you can do the parry but the following Gb is NOT GUARANTEED
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  4. #24
    This game is the worst game in my Steam library right now.
    I used to love it before all the problems jumped right out at me all at once.

    I don't think I can bring myself to play another game. Not when Warlord can spam headbutt, land it even though I dodged to the side, then poke me with an unblockable attack.
    That's just not fun in my opinion.
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  5. #25
    Originally Posted by Xanthus730 Go to original post
    Doesn't really look like a 50% drop...but I'll take your word for it.
    You posted the wrong graph...got to go to concurrent players. The screencap im trying to post isnt working. But its on the same site.

    Edit -
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  6. #26
    Originally Posted by Xanthus730 Go to original post
    Doesn't really look like a 50% drop...but I'll take your word for it.
    Wrong graph. You have to look at "CONCURRENT" players. Good try, though.
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  7. #27
    I love how much hate I'm getting for attempting to post suggestions to make the game more fun for players who aren't as competitive. I consider myself a medium-high tier player and I haven't been 3-0'd since the first few weeks of playing. In game, under my profile in the social tab, it says my win% is currently 74.24% and my overall KD is 4.11. So if you think I'm a "baby who needs his bottle before posting online", then consider this. Are you Rep 8+? Or are you rep 1-5 still playing against similar players? When you start playing against higher reps like 10-20 you'll start experiencing nothing but turtle meta players and THAT is where the fun lessens. Don't devolve into the typical Call of Duty fan boy who jumps to insults before even considering being useful in a discussion. Thanks.
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  8. #28
    Doesnt matter what your k.d is or your winrate, dont take the bait, never. You come up with suggetsions and they flame you, just ignore them.
    All iam gonna add here is iam sick of the gameplay aswell, this starring contest and feint fest. I dont care what my winrate is either the gameplay is just boring
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  9. #29
    TCTF_SWAT's Avatar Senior Member
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    Originally Posted by MrBullky Go to original post
    Just removing the uncounterable GB after parry, so with this system you can do the parry but the following Gb is NOT GUARANTEED
    then there's no point in doing a Gb then since it will most likely get teched.

    Honestly, just make parries how the LB does it.

    Parry a heavy, get a free light
    Parry a light get a free heavy

    GB either allow one light followup or nothing and Gb is scrapped and replaced with just a throw that can be teched.
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  10. #30
    Originally Posted by PandaCDN Go to original post
    You posted the wrong graph...got to go to concurrent players. The screencap im trying to post isnt working. But its on the same site.

    Edit -
    Originally Posted by Jossiwales Go to original post
    Wrong graph. You have to look at "CONCURRENT" players. Good try, though.
    TBH, I think this is the wrong graph to look at. There's a lot of variance in the concurrent players graph because of:
    • People binging on the game when it first drops
    • Weekend vs weekdays
    • People mixing in other games rather than going only For Honor after the first few days.


    If you look at the 'active players per week' or per two weeks, it's barely dropped. People are still playing, they're just not ALL playing AT ONCE. So yes, concurrent players has dropped, but that doesn't mean those people quit, it just means they're not playing as much.

    If you look at the graph I posted, the number of people buying the game and logging in on a week-to-week basis looks pretty healthy.

    Edit: Obligatory "nice try, kid."
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