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  1. #1

    You guys were right, i was wrong

    About the gear issue. When i first faced a level 4 Rep player i got my *** handed to me. I complained it was all about gear, and that's why he won. Well, i was wrong. For everyone still complaining about gear, it has nothing to do with it, it's all about skill. Played last night, with the mindset gear is not the issue, just play. Faced off against a level Rep 4, and 5, 1V1, and im a level Rep 1, beat them both. The level 5, just got him, the level 4 i took apart like yesterdays lunch. Which also got me wondering, what is the point of the gear if it doesn't make your toon better? Apart from having something to aim for i guess in regards to longevity, but that's about all.
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  2. #2
    Originally Posted by Terras_Kasi Go to original post
    About the gear issue. When i first faced a level 4 Rep player i got my *** handed to me. I complained it was all about gear, and that's why he won. Well, i was wrong. For everyone still complaining about gear, it has nothing to do with skill. Played last night, with the mindset gear is not the issue, just play. Faced off against a level Rep 4, and 5, 1V1, and im a level Rep 1, beat them both. The level 5, just got him, the level 4 i took apart like yesterdays lunch. Which also got me wondering, what is the point of the gear if it doesn't make your toon better? Apart from having something to aim for i guess in regards to longevity, but that's about all.
    Were you in duels!?!? Gear is not considered in duels..... You character is "default". You only keep your look
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  3. #3
    no i played them in Dominion. It was start of the match, so no on had been attacked yet, and i ran straight for them took out the level 4. Then proceeded to their first base where the level 5 was waiting and 1v1 him also. So was pretty happy with the outcome. Doesn't mean i wont get thrashed next time, but its good to see its skill not gear that matters
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  4. #4
    Sorry but no, gear is very important. A lot of classes (though not all) can kill you with a revenge parry at 108 gs. So the moment they get revenge up you either have to flee or lose.

    Skill still matters of course, a lot of dominion players are simply atrocious, so you can overcome that gear gap with common sense a lot of the time, but a 108 warden who knows how to use his gear is essentially unbeatable.
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  5. #5
    I find it rather humorous whenever I see posts crying about gear and the fact that it is pay to win. Revenge naturally increases your damage. Having a full bar for ‘Revenge Attack’ is not going to make your attacks one hit people, same with the ‘Attack’ on blades. The increase is hardly noticeable.

    I often run with 108 gear and sometimes with no gear at all, just the default items, assuming I select the wrong loadout, and I still do about half their health with a revenge parry into an overhead. With 108 gear, that damage is about 55%. I can two shot people with two heavies with Revenge – no matter if I’m using 108 gear or not.

    The game is skill based, not gear based. Find something else to cry about.
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  6. #6
    Nope. Still. Feeling right about the issue that gear should not have any influence.

    And when it has almost no influence like you claim, then it wouldn't hurt to remove it completely. Would it?
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  7. #7
    Originally Posted by Turric4n666 Go to original post
    Nope. Still. Feeling right about the issue that gear should not have any influence.

    And when it has almost no influence like you claim, then it wouldn't hurt to remove it completely. Would it?
    It would, you'd remove all off our customization.
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  8. #8
    The problem with gear is revenge. Can you beat a 108 with revenge spec? Yeah, sure. Is it inherently insanely more difficult than a normal character? Yes it is.

    I'm fine with gear stats, just remove the ones that deal with revenge. Have that one particular feature be default level for everyone, always. No increasing revenge gain on defense, injury, no revenge attack increase, defense increase, have it be the same for everyone. If it takes a character without any gear 10 defended hits to get revenge in a 2 on 1, it should take 10 defended hits for a 108 character too.

    Revenge should be kept as something to balance the playing field if your opponent is extremely aggressive, or if you're being ganged up on. It shouldn't be something that gives you infinite stamina and makes you semi-immortal just because you got top gear and dodged two attacks.
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  9. #9
    Originally Posted by NetcodeFavorite Go to original post
    It would, you'd remove all off our customization.
    uhh.. gear stats, as in influence. Not talking about cosmetics.
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  10. #10
    Originally Posted by PostModernWeeb Go to original post
    I find it rather humorous whenever I see posts crying about gear and the fact that it is pay to win. Revenge naturally increases your damage. Having a full bar for ‘Revenge Attack’ is not going to make your attacks one hit people.
    I didn't say one shot, I said kill you with revenge parry. I know for a fact that wardens and orochi can knock you down with the revenge parry, then attack you twice fast enough that you die before being able to react. I'd imagine the same would go for some other heroes as well.

    And before you say something stupid like "oh well then don't be parried" that's essentially a win condition for the enemy, since you not attacking them means they will obviously never lose the fight.
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