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  1. #11
    Qiwi94's Avatar Member
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    Updated OP.
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  2. #12
    Pretty sure it looks something like this: http://i.imgur.com/dowIq92.gifv
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  3. #13
    Qiwi94's Avatar Member
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    Originally Posted by Riouxthless Go to original post
    Pretty sure it looks something like this: http://i.imgur.com/dowIq92.gifv
    Oh god.. Weird though he didn't change guard stance the first feint, and he also did it twice in a row... Gotta test it out. Of course that wasn't on purpose but nevertheless.
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  4. #14
    oh boy, that is hard... im doing it agains ta lvl 0 bot... every time at the same speed, i can tell you that every 10 tests, i can make it work 1 time.... not so sure if im doing it to fast or to slow, some times when i try it, the character get stucked for 1 second than he release the fina atack with a 1 sec delay
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  5. #15
    Originally Posted by Qiwi94 Go to original post
    Posted a video on this yesterday but thought it was only Valkyrie. It's not..! Btw, it's very hard.



    EDIT:

    To answer some questions:

    - I found out about this from a Valkyrie mashing lights on me. It definitely showed up on the indicator then, so it should for all. Especially since the zone attack indicator flicker is a thing, this most definitely does as well. Will try to get footage of it though.

    - Heavy to heavy is probably not that strong, just wanted to show it exists, and the speed of course depends on the heavies themselves.

    - It's probably not intended no but it's in the game. It might be fixed sure, but I don't necessarily think it should since it's so hard, not that big of a reward, and can open up turtles which we need more tech around.

    - It's different from normal feints since it works on lights. And it also makes the attack go through every time, so there's still a bit of risk to it. As well as you can't soft cancel into a guardbreak.

    Lastly I will do testing and get footage of it being done to me tomorrow, I'll be sure to edit this post with that video!
    did you got any tip on how to get this time? it looks like very random when it works, some times the character get stucked by 1 second and release the atack with this delay, but didt do the feith atack.

    i also noticed something that is going diferent at my screen, when you are doind the movements, your atack direction arrows, become black and there is no arrow fullfill aith a whithe collow... at mine, there is always a withe arrow, no matter how fast i try to change the mouse cursor, or at last, the side that i start the movment, the arrow keep fullfill with a withe collor.

    or maybe it becomes hard for some people because the ping mey turn it dificult
    thx alot for the video
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  6. #16
    I found this feint 2 weeks ago when play Kensei, but it looks like a bug/glitch so ubisoft probably will fix this
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  7. #17
    It's actually not very strong, the only thing it does is making the 1st light attack more unpredictable,
    most characters requires a 2nd light attack being connected to get into a huge damage mind game.. and even worse, some characters has heavy attack as 2nd hit as their only option.

    But still, using this to open up a total defense playstyle, doing damage to him bit by bit is better than without it.

    Heavy to heavy works well on Raider, not only its direction change, you can cancel to a stun top attack (light attack during the start up animation of the heavy), or even a zone attack (the game register the input as a zone attack if you do the feint commands with light attack as the second input)

    I hope ubisoft can leave this as it is, or even enhance it to a new game mechanic..
    Normal attack cancelling into command attack was once a 3 hit 90% hp "combo", which is a glitch in the original SF2, crossover was also a glitch..
    I hope to see this becoming an actual mechanic
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  8. #18
    Why doesn't it work with an Assassin?
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  9. #19
    Because assassins have Reflex block, it works differently and program code is not the same as used in normal block, that's why this bug is not working with an assassins
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  10. #20
    Are you sure this is not network issues? I couldn't pull it of even once with Nobushi on the shown examples, and I have pretty good connection. I also play with mouse/keyboard, maybe that's why..
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