"when we samurai are so few? Nobushi: elegant, aggressive fighters with the
lightest of armors and the most exotic of weapons: the naginata."
Grabbed from the For Honor description of the Nobushi. "Lightest of armors" yet their dodge distance and speed is far inferior than that of the Kensei. I feel like if the dodging numbers, distance and speed, were enhanced, then an aggressive playstyle might be more viable in high skill PVP?? i hope?
Another little thing is the pinpoint accuracy that the Hidden Stance requires?? I am seriously considering cutting a little notch at the bottom of the R analog so the damn Hidden Stance can actually be used. I can see why it might need to be harder to access because it is a very offensive "right stick down" variant to the otherwise mostly defensive "right stick down" moves from other characters. But it is so finicky!! It throws me out of the stance when i havent moved a muscle. I tested it for a long with a Lvl 0 Bot and i believe it is much too hard to get into. Although Hidden Stance is entirely unneeded for an effective Nobushi.
Nobushi has been my main for over 100 hours with a 2.21 k/d in "Duel Modes" alone. I have been able to hold my own very well against high level enemies by playing patiently. "Noobs" are very susceptible to the aggressive playstyle that people tack onto the Nobushi.. So i dont whole heartedly agree that the high level Nobushi is unviable, but she does have some issues that make her playstyle very limited to "poke poke" and parries. Hybrid's are meant to be hard yet i find her the easiest "Hard" character to play, maybe ive just gotten too in-tune with her. High skill PVP isnt meant to be easy.
With such a light pole-arm weapon, i wouldve hoped for at least one feet swipe attack as an initiator(but i can see her also being unable to pull off a feet swipe because of her seemingly small muscle mass), to prevent just spamming the thing with nearly uncounterable combos *cough* Valkyrie spam
