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  1. #31
    FACTS: Orochi is very easily killed very often matched against Zerk.
    Orochi is Weakest of all Assassins.
    Zerk has a Wider dodge.
    Zerk hits WAY harder.

    OPINIONS: ZERK needs nerf
    OROCHI needs buff


    Really the biggest issue with this match-up is that orochi has a VERY hard time defending against the L-R spam, Throw a feint in there also and its GG in one combo.
    So as opposed to jumping to conclusions by starting to throw words like BAN / NERF around, I suggest the as stated the block reaction time be slightly adjusted. After numerous tests Ive pretty much come to the conclusion that the Zerks is able to change attack directions JUST AS FAST as orochi can change guard, you may get an extra frame or two. This means most of the time you can NOT react to zerks combos....you have to predict them. In a chain of 9 damn attacks that is difficult.
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  2. #32
    Originally Posted by LordEythir Go to original post
    FACTS: Orochi is very easily killed very often matched against Zerk.
    Orochi is Weakest of all Assassins.
    Zerk has a Wider dodge.
    Zerk hits WAY harder.

    OPINIONS: ZERK needs nerf
    OROCHI needs buff


    Really the biggest issue with this match-up is that orochi has a VERY hard time defending against the L-R spam, Throw a feint in there also and its GG in one combo.
    So as opposed to jumping to conclusions by starting to throw words like BAN / NERF around, I suggest the as stated the block reaction time be slightly adjusted. After numerous tests Ive pretty much come to the conclusion that the Zerks is able to change attack directions JUST AS FAST as orochi can change guard, you may get an extra frame or two. This means most of the time you can NOT react to zerks combos....you have to predict them. In a chain of 9 damn attacks that is difficult.
    what a lot of you seem to forget it that the orochi has the riptide strike. In my experience online, that move has invinsibility frames. Maybe it's just the servers but I always see my blade go through the Orochi's body during every frame of the move including dodge and sword swipe. Also, Orochi is meant to be a class cannon. Which is why their offense is so strong and spammy. Stop trying to turn your character into a Gary Stu, every character deserves weakneses.
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  3. #33
    Let's break this down.

    The zerker hits harder because it's slower.

    The deflect gets a free gb, ending in three ways. A throw, a light, or a heavy. The heavy is easily parried. Too easy in fact.

    That endless chain you're complaining about? Block two hits in a row and the zerker gets knocked back. That chain needs quite a few hits, uninterrupted hits mind you, to trigger their unblockable. The only unblockable the class has.

    If they throw a feint, and you take the bait, that's your problem.

    It seems your problem is playing the orochi, a class that specializes in counter attacks,
    aggressively.

    Go play as a zerker for a bit, fight some orochi. Then tell me which one needs a buff.

    There is another option. Either you have a crap connection, or you've had the misfortune of fighting people that have a bad connection.

    Then again, it seems, any opinion that stands opposite of yours is the work of a troll.
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  4. #34
    berserker more op than the orochi haaa i didnt know it was april 1st yet
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  5. #35
    Originally Posted by AmonAmarth541 Go to original post
    berserker more op than the orochi haaa i didnt know it was april 1st yet
    Yeah I'm sorry but our friend that I quoted is right. Everything A Berserker can do, PK and Orochi do it better/faster. what you've been wrecked by on a Zerker is our overhead which we get a damage boost if we finish with it. May I remind you though that the speed in which the axes fall give the player enough time to make dinner and come back. Its parry bait which is why most zerkers wont chain past 2. Orochi and PK also have (and I think the difference is 3 frames) have the fastest light attack animations IN. THE. GAME. You'll know it when you see it because it's the default panic option for anyone that plays the class.

    Now after that rant, do I think PK and Orochi need nerfs? PK a little, but that's only because now that it is working as intended, we can see how strong it is.

    Allow me now to speak bluntly, if you had taken the time to get down the basics of this game such as counter GBs, Dodge, Parry/Deflect, you wouldnt even be on the forum posting this. That is how confident I am in not only your capabilities as a competitive gamer, but also as an intelligent human being. Now I am saying you CAN do it, but you do have to "pay your dues" which is getting that booty handed to you while you learn to get better at pvp. I kinda like that part of the experience but that's my pov.
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  6. #36
    Originally Posted by LordEythir Go to original post
    Really the biggest issue with this match-up is that orochi has a VERY hard time defending against the L-R spam, Throw a feint in there also and its GG in one combo.
    So as opposed to jumping to conclusions by starting to throw words like BAN / NERF around, I suggest the as stated the block reaction time be slightly adjusted. After numerous tests Ive pretty much come to the conclusion that the Zerks is able to change attack directions JUST AS FAST as orochi can change guard, you may get an extra frame or two. This means most of the time you can NOT react to zerks combos....you have to predict them. In a chain of 9 damn attacks that is difficult.
    Oh good lord. You can't keep up with a simple Zerker's chain? That has nothing to do with the Orochi man, that's just you.
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  7. #37
    Originally Posted by lionardudu Go to original post
    He is a Battlefield 2 Champions dont offend Him!!!

    He is also a best players in assassins creed multiplayer!!!
    And you would do well listening carefully to the words of someone that achieved that in videogames, young mate...

    Originally Posted by LordEythir Go to original post
    FACTS: Orochi is very easily killed very often matched against Zerk.
    Orochi is Weakest of all Assassins.
    Zerk has a Wider dodge.
    Zerk hits WAY harder.

    OPINIONS: ZERK needs nerf
    OROCHI needs buff


    Really the biggest issue with this match-up is that orochi has a VERY hard time defending against the L-R spam, Throw a feint in there also and its GG in one combo.
    So as opposed to jumping to conclusions by starting to throw words like BAN / NERF around, I suggest the as stated the block reaction time be slightly adjusted. After numerous tests Ive pretty much come to the conclusion that the Zerks is able to change attack directions JUST AS FAST as orochi can change guard, you may get an extra frame or two. This means most of the time you can NOT react to zerks combos....you have to predict them. In a chain of 9 damn attacks that is difficult.
    You came like from the heavens , thank you very much LordEythir, hope people reading you learns from your words. Your test is damn right, come in here for example: http://forums.ubi.com/showthread.php...assassin-quot-! And http://forums.ubi.com/showthread.php...samurai-Orochi Many people thinking the same damn things about the orochi, and it must be fixed in some ways.

    Originally Posted by AngryToaster123 Go to original post
    what a lot of you seem to forget it that the orochi has the riptide strike
    HAHAHHAHAH RIPTIDE STRIKE???? HAHAHHAHA DON’T COME HERE TO TROLL ME IN MY OWN THREAD Its one of the points everyone agrees on in this thread http://forums.ubi.com/showthread.php...amurai-Orochi/
    Nobody ever uses that, without counting me… At all.

    Originally Posted by ChaoseyesX33 Go to original post
    Let's break this down.

    The zerker hits harder because it's slower.

    The deflect gets a free gb, ending in three ways. A throw, a light, or a heavy. The heavy is easily parried. Too easy in fact.

    That endless chain you're complaining about? Block two hits in a row and the zerker gets knocked back. That chain needs quite a few hits, uninterrupted hits mind you, to trigger their unblockable. The only unblockable the class has.

    If they throw a feint, and you take the bait, that's your problem.

    It seems your problem is playing the orochi, a class that specializes in counter attacks,
    aggressively.

    Go play as a zerker for a bit, fight some orochi. Then tell me which one needs a buff.

    There is another option. Either you have a crap connection, or you've had the misfortune of fighting people that have a bad connection.
    ZERKERS ARE NOT SLOWER THAN OROCHIS, THEIR ACTIONS HAVE AT LEAST THE SAME SPEED BUT I CAN BET YOU ZERKERS ARE EVEN FASTER. Anyway that’s not any of the main problems, I enumerated the damn problems in this thread in my commentaries and resumed them in “how to fix orochi”. Now, about the “block two hits and zerker gets knocked back” that you just wrote, go to this thread and read it as I see that you didn’t read what we wrote about the damn recovery time and blocking capability of the orochi against the berserker: http://forums.ubi.com/showthread.php...assassin-quot-! GO THERE.
    Plus, I have played as a Zerker already to know what I was talking about. And plus, you don’t seem to accept that me and people agreeing with me might be REALLY DAMN RIGHT about what we are saying!! Whats wrong with you I just want to make the character playable and you just cant accept that the Berserker is overpowered in the fight vs orochi at least..

    Originally Posted by Ausweisen Go to original post
    Yeah I'm sorry but our friend that I quoted is right. Everything A Berserker can do, PK and Orochi do it better/faster
    That is BULLSH*T. Nothing of what you wrote is truth, NOTHING. Go read everything I wrote again plus this thread http://forums.ubi.com/showthread.php...assassin-quot-! And the ton **** of other threads similar that there are.
    All berserker can do , an orochi can do it but faster? Are you fking kidding or just a troll? That is bull****!!


    ---------

    NOW, after reading so much bulls*** of berserkers that write about what we orochis can do or not do against them, without having a damn idea at all about the problems, I redirect everyone to the real information about this and main actual threads. Since after this one I created one exactly about the problems of the orochi, particulary against an infinite spammer like zerker.

    1- http://forums.ubi.com/showthread.php...samurai-Orochi

    2- http://forums.ubi.com/showthread.php...assassin-quot-!

    3- http://forums.ubi.com/showthread.php...bugged-as-well

    4- http://forums.ubi.com/showthread.php...-Recovery-time

    5 (this one...)- http://forums.ubi.com/showthread.php...i-vs-Berserker

    Now, fk off any berserker writing here to defend a possible nerf for his character. I dont care anymore about this, the information is obvious about that is not a balanced fight AT ALL.


    - ZERKERS DODGE A LONGER RANGE TO HIT YOU ONCE YOU FINISH YOUR DAMN DODGE IF BOTH OF YOU START AT THE SAME TIME
    - ZERKERS INSTAGUARDBREAK YOU WHEN DEFLECTING, WHILE OROCHI DOES NOT A DAMN THING THAT MEANS ANYTHING
    - ZERKERS DO MUCH MORE DAMAGE AND HAVE THE SAME SPEED, IF NOT MORE, THAN OROCHIS.
    - OROCHIS REACTIONTIME /BLOCKING IS BUGGED SOMEHOW AGAINST ZERKERS AT LEAST, THATS FOR SURE.

    F*cking facts.
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  8. #38
    Specialkha's Avatar Banned
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    Why do you speak about facts? You have none.
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  9. #39
    Go check all that by yourself, is so damn hard?

    Damn lazy asses...
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  10. #40
    Give the Orochi a nerf. I have facts I made up to support this statement.
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