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  1. #1

    Why Ubi!!!!!!!!

    You guys managed to buff one of the most annoying characters in the game the peacekeeper. You also managed to make the kensi slower than what he originally was idk what goes threw your guys mind when you decide to do stupid and unreasonable stuff like this!!! Fixing this god forsaken pvp connection should be your first priority AND NOOOO!!!!! It's not on my end I have a open NAT connection I've had it since day one you guys said opening your NAT would improve our experience well that's a load of 💩💩💩. This isn't a rant anymore it's frustration. I'm frustrated as hell that a day doesn't go by were I can enjoy this game without lag and getting disconnected every other match. I love this game play it everyday please fix this!!!!!!
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  2. #2
    Peacekeeper has been nerfed overall this patch. you cant use the "whiff first hit, superfast second" that was so easy before, and guardbreaks are MUCH harder to land so buffing her bleed seems fair.
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  3. #3
    Originally Posted by Razor__Fox Go to original post
    Peacekeeper has been nerfed overall this patch. you cant use the "whiff first hit, superfast second" that was so easy before, and guardbreaks are MUCH harder to land so buffing her bleed seems fair.
    They did not buff her bleed, they fixed a bug. It used to only do 2 damage per stab and 15 damage from the bleed. That's 21 damage for a guard break attack, which is about as much damage as a Warden's light attack. It now does what it is suppose to do, but it wasn't buffed, it was fixed.
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  4. #4
    They shouldn't have done anything to her. She did not need anymore damage or tools than what she had at the start and regarding the change to Kensei just shows how off this dev team is in terms of balancing. I do not care if it was a bug fix. She did not need any more damage then what she had.
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  5. #5
    Originally Posted by Orcforatu Go to original post
    They shouldn't have done anything to her. She did not need anymore damage or tools than what she had at the start and regarding the change to Kensei just shows how off this dev team is in terms of balancing. I do not care if it was a bug fix. She did not need any more damage then what she had.
    The character is too strong so better leave it bugged. What kind of flawed logic is this?
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