When using the burst-fire trigger mechanism, when firing consecutive bursts, often there will be a bit of a 'freeze' where you cannot fire a burst for a brief second. In fact it may even delay the button-press, it's hard to tell whether it's accepting and delaying the press, or simply blocking the press altogether.
It's a small freeze, but it happens often enough that it can seriously disrupt fire fights. If you are lining up shots and can't rely on the burst firing when you pull the trigger, it's a huge handicap.
I have only tried this with the G36C. It may happen with all assault rifles using the burst fire trigger mechanism, I haven't tested any other ARs.
Edit: It can happen fairly reliably if you simply fire one burst and then fire another .5 to 1 second later. It does in fact ignore the input entirely. It's almost like there's a recoil animation and if you fire before or after a peak moment it will fire normally, but will block it otherwise.
I can confirm this. Attempting to fire another burst shortly after firing results in the gun locking up and not firing at all. I thought it was just a badly implemented trigger system, and switched back to a full auto trigger to allow manual bursts.
I have this problem too, burst fire intermittently just does not fire, on any of the guns I have used it on.
Hey guys! If you have any video of this issue, please open a ticket at https://support.ubi.com by logging in, scrolling down, and clicking Contact Customer Support - then link to the video in your ticket. Feel free to link to the video in the thread as well, obviously.
Thank you very much for your reports!
Following up on this thread so others know. Just submitted a case via chat today. The agent did say they did not seem to be aware of this issue & said he would flag it for the dev team to investigate.
I also added to my case #04579901 that it happens for me with ALL burst mode weapons I've tried: AR, LMG, & even the MK14 sniper rifle. Also noticed that after a successful 3-round burst, the next shot is always a dead shot even if you switch back to Semi fire & try to follow a burst with Semi.
Hopefully we'll see a patch for this soon. This was the video I sent them: https://vimeo.com/209324173
I figured out the issue that is occurring after more testing last night. The problem comes from releasing the trigger (a.k.a Left Mouse Button) BEFORE the burst fire completes. If I make sure to keep the trigger/button held for the entire duration & only release when the bullets stop firing, then the next trigger/LMB press works correctly the following shot.
Seems like the BUTTON_RELEASE command is not being recognized if done during the burst animation, this causes the next BUTTON_PRESS command not to trigger because the game still thinks the button is already being held down. It is only when you release the trigger/LMB on the second press/release (failed shot) that it finally recognizes the button is released so your 3rd shot will trigger correctly again when pressed down.
Obviously, this is problematic in intense fire fights where you may let go off the button early to dive for cover; then your next shot will not work when you need it to. Hope to see a fix for this soon.