Several bugs i have encountered after +-10 hours of playing the retail version.
-Helicopter rotors explode when a passenger deploys the drone. I've also tried this on stationary (not running) helicopters and it also destroyed the blades when i deploy the drone as a passenger. I don't even have time to fly down or something the blades just are gone instantly.
-Silencer sync: silencers seem to get out of sync between different players during coop. For example i have my silencer on my gun on my screen but my friend doesn't see my silencer and even hears my unslilenced shots which also alert the enemy. Stealth gameplay breaking bug imo.
-Sniper Rifle ATPIAL attachment is nowhere to be found.
-headlights of cars are on for me but my coop friend doesn't see them.
-Best sniper scope only has 6x magnification?
-Muzzle velocity is still ridiculously low
-enemies appear to have night vision
-no nvg/thermal model
-Not all guns should have tracers, this should mostly be for lmg's.
-Brightness of different pieces of clothing does not match at all. For example see multicam fast helmet, multicam crye top and pants. They all have different brightness which makes it look like ****. Especially the helmets looks way to bright.
-Some of the vests are positioned way to low on the body. They are supposed to protect the upper body.
-a headshot at distance sounds like it's right next to me.
-Also FOR THE LOVE OF GOD allow me to disable the atrocious hit indicator pop sound. Does Ubi think we're that ******ed that we need a hit indicator reticle AND a hit indicator sound...
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