Rolled through all content in the OB at highest difficulty with my brother and cousin and although I loved it, we still found some of the missions a little too easy, especially considering that the second zone in the OB was max difficulty.
I'd just like a little less leeway for making big mistakes and still recovering when assaulting a base/taking down a boss. A couple replays here and there would be nice.
I'm not whining, I love the game, but the hardest difficulty level is still a little too easy imho.
Absolutely agree with this so long as it's done by making the game harder in a realistic way. Things like bullets that actually take you out in one hit if its center mass/head and no revive (should be balanced by making the ai slightly less accurate). Truly smart AI that can see vehicles especially airborne vehicles a long way off and send out search parties if they land. They should however avoid making the AI detect you in a way that makes it come off as omnipotent.
yes, i think on the higher difficulties, some hud-elements and the 3d-spotting should be limited (3d-markers vanishing after some seconds, when enemy lost line of sight).Originally Posted by spanian77 Go to original post
right now, you can turn off all markers in the option, but that makes some very basic gameplay (driving around, finding objects/items) unnecessary difficult.
markers should be tweaked in a way, that the tctical aspect is more challenging, but basic gameplay elements still work well...
(if you are a purist, you could still disable it completely, but i think for 99% percent of the player it would be better to just limit the hud-helpers, without disabling them completely...)
I'll give it a shot.Originally Posted by spanian77 Go to original post
How about if you die then you just go back to the main menu screen, delete your character, then make a new one. You don't need a feature added to the game to use common sense.Originally Posted by Dark-Elf-Sabby Go to original post