Something really needs to be done about this. I don't know if it's just me or if others are having this issue, but literally EVERY time I try to lock onto an enemy that is beating my face in, instead the lock triggers on a character further away who isn't such an immediate threat. This has gotten me killed way too often and it's starting to piss me off. When you're not locked on to anyone, it should automatically trigger to the enemy who is closest to you and not others. I can't tell you how many times I initiate the lock and have to cycle through all of the furthest enemies before it finally comes to the one attacking me, usually too late to even matter anymore. Fix the lock, please and thank you.