I haven't tested the game yet but, as I can see looking around in this forum, there aren't noticeable tweaks or implementations from the open beta build (ex: hely controls, team/hostile AI, bipods, etc..).
Since patchnotes aren't available, I ask to the community if you have something to share with us.
Thanks
Slightly more ground foliage, crops, etc. You can now get back into the vehicle once you lean out. Feels a little tighter, not much but a little, but this could just be subjective. Definitely better optimization. my 1080's fans were HUMMING before with all ultra settings, and it's running almost half as hot (to the touch and fan whine) as it was during beta.
Don't know what platform you're playing on, but on the PS4 at least this was already possible in the open beta by pressing 'O'.Originally Posted by Braegulfer Go to original post
Honestly, it may have been in the pc ob too. It's bound to X, and I looked through the bindings a couple times but I am completely capable of missing something like that.Originally Posted by motoAPEx Go to original post
Honestly, it may have been in the pc ob too. It's bound to X, and I looked through the bindings a couple times but I am completely capable of missing something like that.Originally Posted by motoAPEx Go to original post