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  1. #1

    Day one build VS open beta build... differences?

    I haven't tested the game yet but, as I can see looking around in this forum, there aren't noticeable tweaks or implementations from the open beta build (ex: hely controls, team/hostile AI, bipods, etc..).

    Since patchnotes aren't available, I ask to the community if you have something to share with us.

    Thanks
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  2. #2
    The sole and single thing I've noticed is ... you can no longer remap the Tacmap key on your keyboard. It didn't work properly in beta so they hardcoded it instead and forced it to stay on M. That's it, that's what's new as far as I can tell =(
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  3. #3
    Slightly more ground foliage, crops, etc. You can now get back into the vehicle once you lean out. Feels a little tighter, not much but a little, but this could just be subjective. Definitely better optimization. my 1080's fans were HUMMING before with all ultra settings, and it's running almost half as hot (to the touch and fan whine) as it was during beta.
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  4. #4
    Kane_sg's Avatar Senior Member
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    Feb 2016
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    Driving does feel more grippy this time.

    Your status used to be only using color symbol. Now they put captions beside map "Suspected", "Hunted", "Engaged".

    Enemy AI reacts faster this time.
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  5. #5
    Enemy AI are like foxes now. They hear and see everything instantly. Not too pumped about that.....
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  6. #6
    Originally Posted by Braegulfer Go to original post
    ... You can now get back into the vehicle once you lean out...
    Don't know what platform you're playing on, but on the PS4 at least this was already possible in the open beta by pressing 'O'.
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  7. #7
    F.i.x.e.r's Avatar Senior Member
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    Mar 2016
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    The single most atrocious feature in the game that was complained about many, many, many times following both betas and continuously up until release, "AIRCRAFT CONTROLS" are just as bl**dy awful.
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  8. #8
    Originally Posted by motoAPEx Go to original post
    Don't know what platform you're playing on, but on the PS4 at least this was already possible in the open beta by pressing 'O'.
    Honestly, it may have been in the pc ob too. It's bound to X, and I looked through the bindings a couple times but I am completely capable of missing something like that.
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  9. #9
    Originally Posted by motoAPEx Go to original post
    Don't know what platform you're playing on, but on the PS4 at least this was already possible in the open beta by pressing 'O'.
    Honestly, it may have been in the pc ob too. It's bound to X, and I looked through the bindings a couple times but I am completely capable of missing something like that.
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  10. #10
    PC bug from open beta:

    What about the halt-the-world bug while driving and/or flying a longer distance? The game seemed to stop and load the next map section or whatever it was doing while frozen. FIXED???
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