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  1. #1

    Revenge mode should kill you

    I don't really think revenge is too big of a problem, and that people who know what to do in a 2v1 or more situation will almost always be able to handle revenge, I did have an idea that I thought would be interesting.

    After revenge mode, you should die.

    If you are in a sword fight with somebody who is willing to die in order to kill you, you are at a major disadvantage. I feel like this would be a realistic reason for revenge to exist. You get a power spike at the cost of your life. I do think there should be a way to survive after revenge, maybe if you manage to kill everyone or if they just run away, I'm not sure exactly. What do you all think?
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  2. #2
    So run up on someone, trigger revenge then both of you run and he dies. Sounds good
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  3. #3
    Originally Posted by Turion1234 Go to original post
    So run up on someone, trigger revenge then both of you run and he dies. Sounds good

    Bro I wrote about that in the post...no. If they run you shouldn't die. Or maybe they could even buff revenge to give you sprint speed to the point that they couldn't run away. But I said already you shouldn't die if they run.
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  4. #4
    It would kind of ruin the whole purpose of revenge. The purpose of revenge is not to kill 1 guy it's to kill multiple enemies. I could see them slowing down building revenge, which I'm not a fan of, but can still see them doing it.

    Maybe just don't wildly swing at people, especially guys with 108 gear builds. At the beginning of the game look who the high gear characters are and be more cautious with those guys. If you're playing with randoms spamming attacks try to sneak in and be gb guy. If they get revenge it's not their fault, it's the spamming opponents fault.

    If they get revenge on you don't just shut down. Play your game but play more cautiously. I still attack people with revenege. I just don't relentlessly attack. I dash away more and try my hardest not to run out of stamina so I can roll away to not get trapped in a shove vortex or against a wall. Even if I die your going to work for it if I have anything to say about it.
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  5. #5
    Originally Posted by untchable704 Go to original post
    It would kind of ruin the whole purpose of revenge. The purpose of revenge is not to kill 1 guy it's to kill multiple enemies. I could see them slowing down building revenge, which I'm not a fan of, but can still see them doing it.

    Maybe just don't wildly swing at people, especially guys with 108 gear builds. At the beginning of the game look who the high gear characters are and be more cautious with those guys. If you're playing with randoms spamming attacks try to sneak in and be gb guy. If they get revenge it's not their fault, it's the spamming opponents fault.
    I don't have a problem with revenge the way it is...I just thought this might be an interesting twist.
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  6. #6
    Originally Posted by Arenaeus-88 Go to original post
    I don't have a problem with revenge the way it is...I just thought this might be an interesting twist.
    Oh okay. I don't really like it but maybe a new feat would be interesting. But don't think anybody really likes 1 shot kills against them.
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  7. #7
    Originally Posted by untchable704 Go to original post
    Oh okay. I don't really like it but maybe a new feat would be interesting. But don't think anybody really likes 1 shot kills against them.
    I think Revenge should be just what is says it is... "Revenge".... it should only be able to trigger if youre fighting someone who previously killed you. and only that one time. and so on throughout the whole game. so after you get executed or just killed... and that fu/ker comes around beatin u up again.., REVENGE... and that's it, just once... not that spam **** that's going on right now. If you're getting ganked maybe you could get a different buff.. like a Rage or Shield, but again that only pops up once or twice... not spammable 5-6 times like it currently is on a 4v1.

    theres no reason why 1 guy should be throwing it down vs 4 guys for 5mins just because hes getting revenge over and over like ive seen in some videos out there. for that... lets just add a healer class, throw in some warlocks and druids and sh*t and lets make this into a full blown MOBA.
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  8. #8
    Originally Posted by Dukester321 Go to original post
    I think Revenge should be just what is says it is... "Revenge".... it should only be able to trigger if youre fighting someone who previously killed you. and only that one time. and so on throughout the whole game. so after you get executed or just killed... and that fu/ker comes around beatin u up again.., REVENGE... and that's it, just once... not that spam **** that's going on right now. If you're getting ganked maybe you could get a different buff.. like a Rage or Shield, but again that only pops up once or twice... not spammable 5-6 times like it currently is on a 4v1.

    theres no reason why 1 guy should be throwing it down vs 4 guys for 5mins just because hes getting revenge over and over like ive seen in some videos out there. for that... lets just add a healer class, throw in some warlocks and druids and sh*t and lets make this into a full blown MOBA.
    It serves its purpose, don't ******** and spam
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  9. #9
    Hate this idea.
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  10. #10
    I punish people who get Revenge mode too quickly with Longarm until their Revenge runs out. I bring the Law!
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