Hi, really excited for wildlands at the moment especially after experiencing the open beta, but i wanted to suggest a few possible updates that could maybe help scratch that hardcore military simulator itch that i know most people might have by either implementing a new difficulty sort of the way fallout 4 had introduced the survivor difficulty months after their release. I know devs from other ubisoft IPs have been listening to their playerbases requests and some of them have gotten out of their way to appease to these calls for changes (praise the lord tachanka).

Please note that i wont mention bullet drop/car/flight mechanics.

So here's the list for the suggested features in the new difficulty that i could think of from the tip of my head;

-reduce time to be detected to almost instantly

-grant AIs the ability to see farther than across the freaking street (if player is seen at a certain distance, triggers investigation phase)

-supressors can still be heard if close enough (silencers dont actually exist, at least not the game silencer)

-increase range of sound that the ai can hear (if a target flops to the floor or is killed with a body shot they make little yelps or screams, that should alert someone)

-remove ability to change loadout/appearance on the fly (limit to ammo boxes/hideouts)

-limit fast travel/respawn to hideouts

-limited skill trees

-longer cooldowns for abilities (drones)

-allow our appearance changes to actually affect gameplay (bigger vests=more armor, ghillie suits making you harder to spot in tall grass, heavier appearance affecting stamina and gun control, idk)

If you have any more suggestions fire away, and hopefully people will come up with constructive criticism rather than "ubisoft games suck" "downgrade".

Alot of people have worked their asses off to deliver us this fun experience, and giving them feedback in a positive way can maybe help improve the game we all are excited for.