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  1. #1

    Warden Dodge

    i think the warden should get a little buff to his dodge since it is very useless..
    i know the timing is harder than for the assassins but i can't dodge the conq's shield bash no matter what way i go he always hits me.

    the reason i think he should get a buff to his dodge is because its useless as it is now.
    what do you guys think?
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  2. #2
    ThePollie's Avatar Senior Member
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    Dec 2016
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    There isn't any real reason to use it, though. We don't have a dash-attack, and we get a lot of damage off parries, especially lights.

    Even if it were the best in the game, I'd rather parry.
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  3. #3
    Originally Posted by Anal-bag Go to original post
    i think the warden should get a little buff to his dodge since it is very useless..
    i know the timing is harder than for the assassins but i can't dodge the conq's shield bash no matter what way i go he always hits me.

    the reason i think he should get a buff to his dodge is because its useless as it is now.
    what do you guys think?
    Just want to start with saying that this feels like some kind of joke, cant take you seriously when you call yourself Anal-bag...

    Anyway, Warden is NOT in need of a buff, most classes is NOT in need of a buff. The main problem here is the none working guardbreak counter and what is needed here is some kind of change to how stamina drains from chaining attacks. Most things in this game is based on a very precis action and some slower classes are clearly going to have a harder time with their evasion.

    This is what I believe.
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  4. #4
    Like, 95% of the "problems" this game has are just "I can't do this thing it should be made easier".

    Warden's dodge is fine, I play nearly only Warden and I can assure you it works fine.

    You won't dodge a Shugoki doing a 90° turn while charging for his oneshot BS, but that's not a Warden's issue.
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  5. #5
    You just have to time the dodge right. It works just fine.

    And yes, 95% of the suggested changes on this forum are caused solely by "This killed me and I'm frustrated by it" or "I can't get this to work so it must be broken". Luckily it seems like Ubisoft understands that.
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