Originally Posted by
GLASSGH0ST
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So I played roughly 3 hours of the early game last night (in Australia we pay more for games but we sometimes are lucky enough to get an early release).
Now I may be a little rusty, but my early impression of gameplay on extreme is that the A.I. Plugged into the matrix and got a lethality upgrade. Don't get me wrong, their pathfinding will still occasionally cause them to go play in oncoming traffic, but as a whole, they shot straighter, reacted faster, had a higher perception of their surroundings, and orchestrated flanking group tactics.... and this was all in the starting province!
Bodies still unfortunately disappear when you don't face them, but I did notice that they seem to stick around a lot longer when facing them from a sniper nest, which led to a patrolling enemy to discover a fallen comrade 30 seconds after I sniped him from the grassy knoll.
All up I am so far satisfied with what seems like a much needed difficulty boost. Now we just need Ubisoft to patch bodies to stick around and the enemy A.I. will almost be perfect.