Ah BR. That series needs to come back. It did have ring outs.....I can't recall being able to do it from any point in time in a match. I know BR2 you couldn't.Originally Posted by Zerlias Go to original post
I played Soul Calibur 2 mainly, on GameCube. Man, that was fun. And it did have ringouts, which some characters were better at than others (I mained Nightmare who was good at it; I think Astaroth was good for ringouts as well), but ringouts didn't occur unusually often.Originally Posted by TCTF_SWAT Go to original post
In SC it depended on the stage really.
Still ring outs were a thing (still are) in fighters. This is no different. But in this day and age people whine about virtually everything. As I've been told throughout my life (although I still don't listen to it 100% of the time).
"There's a time and place for everything."
Positioning is just as much part of being a skilled player as knowing your timings and how to counter class moves is.
If you're going off against a Shugoki in a bridge duel, don't go head to head with him, etc etc.
Anything goes. Don't get caught between a rock and a hard place. If you do, you deserve get thrown off.
Well you got me there. Its funny because I used to play Deception online ALOT and I really don't remember people getting hit with ring outs from full health ever lol. Maybe there was an online setting that disabled them? I remember the beach one and the spike crush but the other ones don't look familiar at all; and I used to do a lot of corner carry combos with Baraka so I would have seen them alot.Originally Posted by TCTF_SWAT Go to original post
That had to be the ONLY MK game that had ring outs though... unless Armageddon had them, but I never played that one.
So I stand corrected, outside of Deception and maybe Armageddon no MK games had ring outs. Those games were kind of bad anyway. lol. Ring outs were never a common formula in Mortal Kombat was my real point.
Yeah I actually miss Deception. It was the last MK game that I played kind of seriously. I've never gotten into any of the newer ones. There are some Obscure 2d fighters that have ringouts I'm sure, but also, there are some faux 3d fighters that have them as well.Originally Posted by TCTF_SWAT Go to original post
I consider Smash Bros a 2d fighter, even though its in 3d rendering, you never change the z axis position so its basically a 2d fighter. There are a few games like this that exist. Maybe Dragon Ball Z Boudokai, the first one? I can't remember if you can sidestep in that game but its more 2d than 3d to me mechanically speaking, and it had ring outs.
A true 3d fighter is like For Honor or Dead or Alive in my opinion. You can move fluidly in 3d not just single side stepping.
Lol most people would try to stone you for calling it a MOBA but it technically is. When you call something a MOBA that isn't tower defense and minion killing, people act like you don't know what you're talking about, but they obviously don't know what the acronym "MOBA" stands for lol.Originally Posted by TCTF_SWAT Go to original post