Name: Bellator
Class: Fighter
Faction: Knights
Homeland: Rome
Gender: Male Exclusive
Speed: Between Vanguard & Assassin
Toughness/Health: 6 Bars and a half +15% damage resistance boost
Build: Muscular, 265lbs, 6ft 4in
Fighting Styles: Short Range/Disabler
Weapon: Cestus:
Weapon Upgrades: Left Glove, Right Glove, Spikes/Studs
Damage Output: Low
Parry & Block Techniques: He'll have a chainmail glove under his cestus so he can parry by catching the opponents weapon and throwing it in another direction and plating on his forearms to block
Difficulty: Easy
1st Combo: RB RB RB. 3 consecutive jabs
2nd Combo: RB RT RB. jab gut punch opponent falls knee to head knockdown
3rd Combo: RT. unblockable haymaker
4th Combo: RT RB RT. unblockable haymaker gut punch face punch knockown
5th Combo: LS X. charge carry grab throws into wall stun
6th Combo: LS X X. charge bash knockdown
7th Combo: LS RT. unblockable haymaker knockdown ontop of opponent can use for any other ground chains
8th Combo: X X A R R RB. throws onto ground knockdown gets ontop ontop of opponent unblockables face punch face punch face punch
9th Combo: LS X X A RB RB RB. charge grab throw onto ground gets ontop of opponent ublockables face punch face punch face punch
10th Combo: < LS or > LS A RB. side dash jab
11th Combo: ^ LS X A. foward dash guard break throw to ground
Name: Martial Artist
Class: Fighter
Faction: Samurai
Homeland: Japan
Gender: Female Exclusive
Speed: Between Vanguard & Assassin (leaning towards assassin although slower than all of them)
Toughness/Health: 5 and a half bars
Build(s): Fit 125lbs 5ft 7in
Fighting Styles: Adaptable/Counter Attacker
Weapon: Talons
Weapon Upgrades: Left Claw, Right Claw, Hand Guards
Damage Output Medium
Parry & Block Techniques: He/She would use the hand guard to block and the gaps between the claws to parry
Difficulty: Hard
1st Combo: RB RB. jab jab
2nd Combo: RT RB RT. slash jab power hook-slash
3rd Combo: LS RT. charge puncture push (if opponent is slammed into wall they are dazed)
4th Combo: < or > LS A RB RB. dash slash slash
5th Combo: ^ LS A RB. foward jump poke
6th Combo: Parry X RB RB RT. parry grab puncture puncture slash
7th Combo: Parry X X knockdown headkick
8th Combo: Deflect X RB RT. deflect grab slash slash
9th Combo: Deflect,< or > LS A RB RB. deflect slash slash
Name: Brawler
Class: Fighter
Faction: Vikings
Homeland: Scotland
Gender: Both
Speed: Between Vanguard & Assassin
Toughness/Health 5 and a half Health Bars
Build(s): Athletic (M) Fit 190lbs 5ft 10in (F) Fit 155lbs 5ft 8in
Fighting Styles:Harrasser/Adaptable
Weapons: Dual Reverse Grip Daggers
Weapon Upgrades: Left Dagger, Right Dagger, Handles
Damage Output: Medium
Parry & Block Techniques: Somewhat like the berserker except he/she will just be using the reverse knife grip fighting style
Difficulty: Medium
1st Combo: RB RB RB. slash power hook power hook
2nd Combo: RT RT RT. power hook power hook (if foward) knee kick knockback (if side) gut punch
3rd Combo: LS RT. charge uninterruptible unparryable 360 slash can block but won't stop it
4th Combo: LS Hold RT. charge unblockable headbut to chest
5th Combo: ^ LS X RB RT. foward dash grab gut punch knee gut
6th Combo: ^ LS RT. foward dash haymaker/slash
7th Combo: ^ LS RB RB. foward dash stab stab
8th Combo: LS Hold X. charge shoulder bash knockdown
sorry for any grammatical errors i also appreciate any feedback on this idea negative or positive.
also ill be updating the characters regularly adding new information about said hero's to help anyone reading these a better idea of what i had in mind creating these characters
well that's the reason i put 6 health bars on the gladiators character sheet (that and you will obviously need to be really close to use a pair of cestus) if you're connecting the speed to the damage output (since all the assassins are really fast) i put that on there to make up for their obviously very short range i think i meant more disabler than harraser cause what i mean't was have him be good at dodging and knocking down and keeping the enemy on their toes with fast (low damage obviously) combos also a move i had in mind for him was an unblockable punch that knocks the opponent down
for the Martial Artist i was think something like berserker with the spinning blades but be more like a counter attacker
and for the Brawler like a mix of PK and Berserker but more tank like and up close and personal i didn't really want anyone of these characters to have bleed damage cause i generally hate that **** lol