Dear Ubisoft team,
first of all i want to say thank you for giving me/us the opportunity to test the closed and open Beta. after playing these Betas i wanted to give my Worries a little breath and hope you can Answer or react on this Thread. my fearings are as Follows!! (Sorry for my bad English)
i am worried about the REGIONS. if you completed the REGIONS why you should come back to hang there? i hope they will be filled it with good Missions from all games you made (FAR CRY 4/Primal, ASSASSINS CREED Unity, WATCH DOGS 2). i hope we dont run main and side missions in one region and go to another because the Region is done!! it needs some more mission types and varieties (Civilian Missions, Rebel Outpost assaults/Defend, and so on) to fill it right. with the "!" ICON not only for the actual side misions rebels and so on add the CIVILIAN missionsinfo/-intel it. This huge landscape is worth to get a dynamic mission system like helping/rescuing/defending/finding civilians to earn reputation points for them to UNLOCK WEAPON CRATES and other stuff . same to rebells. if you dont help them you can also drain REPUTATION POINTS. could be good for the rebel supports that gets disadvantage if you lose their trust and dont support or rescue them! i am really excited how ubisoft fills the World.
RANDOMIZED and ENDLESS TYPES types of activities. also in houses to storm to rescue a family or a village from being executed if we dont fast enough to rescue like in Far cry 4 but with more enemies and varieties. stuff like this. and all main and side mission outposts should shuffle the enemie spawns. they always stay on the same place with the same type of enemie. it is like a scripted mission only in an open world. also more Random Patrols at the WILDLANDS!! they are only staying in a place or driving up a routine. how would it be if the enemies can PATROL through woods and stuff to search for the "GHOSTS" . it would make sense if you have done a mission in a Region and they start some patrols around the Wilderness Woods deserts. hope they can fix this!
REBEL OUTPOST IDEA: how would it be that Outposts can be Taken from rebels? the cartels are getting to attack them back and if you dont help these rebels they will lose this outpost again. this would give a new immersion to the game. also you can LOSE REPUTATION POINTS as well to lock weapon crates at civilian points or REBELS has a Longer COOL DOWN time if you loose these REputation points or even dont support anymore!
or missions that can POP on the MAP (FarCry 3, 4, Primal,) where our ghosts say "there is an execution going over there" and we can go and interact with these Encounters.
an HQ MISSION BASE where you can take random opeerations or the DIVISION system with the HIGH VALUE TARGETS and the search and destroy missions are great mechanics. i dont want the same but something more similar to fill the world with life and interactivations to civilians.
EDIT: also how would it be with the NEW GAME + and make every single region to 5 Skull difficulties?
PS: the enemies Corpses has to affect if they find dead bodies. the despawn is still TOO FAST in the OPEN BETA. would be Great if they do grab deead corpses in this game. but even at least staying longer and affecting if enemies spots the corpses would give good immersion and is ESSENTIAL for the stealth aspect!
thanks for taking your time UBISOFT and i hope you can take some of my suggestions and ideas for the upcoming Final Version!
You are going to be disappointed with the missions.
While the boss missions can offer some variety, the ones that lead up to it are quite repetitive. Side missions, especially.
Sorry, but horrible idea.Originally Posted by NoVa_Erk Go to original post
Nothing worse than a game making you do something that you already did, just because it wants to give you something to do.
If I clear out an area of the map, I don't want to have to go back and clear it out again.
what endgame ? this is a single player title with 4 player co-op. there is no endgame. you play it from start to finish and if you want you collect all collectible stuff and whatever else there is and thats it. its a normal game. not everything is world of warcraft. THEY DONT WANT YOU TO PLAY THEIR GAME FOR YEARS. they want you to enjoy it while it lasts.
you are paying to see a movie and complain that its not a sitcom with 200 seasons like big bang theory or some other ****![]()
So, first off, you realize the final version is out in less than 48 hours so there is no time to change anything significant. The "Endgame" will come in the form of continuing DLC's over the next few months so chillax. How about you get your hands on the full game, play through it and enjoy it and then worry about what to do after that. The problem today is everyone wants something in a game, they want it to be more like game X or feature Y from game X. Just sit back and appreciate this particular game and what it has to offer instead of comparing it to every other game on the market. There are countless issues that will need fixing after launch and they already announced plans for things like seasonal events/Community goals which will add to the "Endgame experience".
UBISOFTS Open World games usually support Random poppin missions like in Far Cry 3, 4, Primal or Assassins Creed even Watch dogs series. i even thought they implement some of these varieties of Random side missions besides these, we saw in the Closed and Open Beta! why they should let off one of the greatest features i ever seen in open world games. these Randomized Events (Help Civilians, help a group hostages walking as prisoners from enemies through the map and see. these little Activities are the UBISOFT MARK specials. i even enjoyed these in Assassins Creed Unity or even Far Cry 3, 4 and primal. why not in this game? i mean i understand for the collectibles and Side missions or Main Missions you can repeat but it would be nice to do side ACTIVITIES they also implemented in UBISOFT OPEN WORLD GAMES FOR SURE!! why is that so difficult to put some in this game to rescue Civilians from being Executed or even a Prisoners transport to free them. or even a Hostage rescue and Escort for random missions?? i mean this is typical UBISOFT mechanic that you can see in also every Open world title from this Publishers?
i Hope you can see at LEAST these activities if you look around. they mentioned a HUGE BREATHING WORLD and all i saw was a Red or Violett PATCH on the map where unidad or cartels stands there and wait for something?? or digging holes for whatever they doo?? i mean i wanted to see why they DIGGING HOLES or standing there. it makes no sense for me
Originally Posted by TickTak77 Go to original post
ok the Side missions are Repetitive this sounds great.
but why no points that poppin or Ghosts talk as "see hostages up here. looks like an Execution" and you can pay attention to your environment and see this. and if you wait too long they execute. like in all UBISOFT GAMES you can go through or do. till now even every OPEN WORLD UBISOFT games has decent 3 to 5 random missions you can Do. but in this open world why is that not implemented? like civilians are going as prisoners in a way and you can rescue them. or rescue a hostage in a outranged outpost to escort them to a safe house to earn little XP? these Random activities were always in any UBISOFT OPEN WORLD TITLE i remember. to give for the world little more interaction for civilians why not? its not an unusual feature for Ubisoft.
i at least would hope if you can repeat a Side mission that at least the Location would change every time for a circle of time to change the Position. i know the repeating. everytime the same location, the same spots of enemies the same enemies everytime. at least there they could give a little tweak !! i even wait for a review. i hope they can do little tweaks. i mean far cry was updated so you could do your own Outpost!! it isnt impossible. they could give more features to the game. and if you want to play through and wait for dlc? this is your business. i know it is not a MMO RPG but this does not mean it has only some side missions and done! i mean the INGAME shop to combine little things like daily and weekly missions to earn these Payments for new stuff. the Mechanics are there.
and these features i mention dont make the game an ultimate game that you play for YEARS but it takes me sometimes back to wildlands if there would be new stuff with also free updates!! many games are really successfull with this mechanics why not the biggest OPEN WORLD UBISOFT ever did??
i have decided to not buy the game. first i wanted to get the gold edition, then i changed my preorder to deluxe because of the low things you get. and now i disordered. i dont want a casual game . i can play arma 2 - 3, got my alternatives. will wait till the game will get fixed and features improved. I won´t do the same mistake like in THE DIVISION. thanks for your infos @ticktak77 it is not my Type to go through the games missions and let the regions be dead to not visit them again because its all done!! but i will follow the games reviews and updates.