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  1. #1

    BUG; Revenge out of Execution??

    I completely understand the ability to Revenge out of a Guard Break(annoying but I get it) and I'm not one of those people who think Revenge mode is broke. I like the mechanic and the dynamic it adds to the game giving you the ability to be the victorious underdog when out numbered. However, I've recently been experiencing players popping revenge as I'm about to facilitate an execution.....THAT is wrong. I have already secured a killing blow, the player should not have the ability to prevent an execution nor stop an execution in progress by popping Revenge.

    Video confirmation, forward to 1:40m;

    - https://youtu.be/_rZ3ook6FZ0
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  2. #2
    If execution procc'd the guy is dead and can't do anything.
    If he pops revenge when you get the execution prompt he did it before you hit him and you just lagged (happened to me too, not that unusual).

    Or I haven't understood what you mean, but I can't see other scenarios where this makes sense?
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  3. #3
    Originally Posted by meppho Go to original post
    If execution procc'd the guy is dead and can't do anything.
    If he pops revenge when you get the execution prompt he did it before you hit him and you just lagged (happened to me too, not that unusual).

    Or I haven't understood what you mean, but I can't see other scenarios where this makes sense?
    Execution HAS procc'd. Execution buttons are on the screen. I've players Revenge out of this screen, as well as immediately after I selected an execution. I'm sure it has something to do with the peer to peer connection delay(lag as you called it). Yet another reason we should have Dedicated servers.
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