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  1. #1

    Guard switching

    i want to ask this directly do the Devs: why heroes have different guard switching time? i think that for the sake of balance they should have the same guard switching time.
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  2. #2
    Originally Posted by lollob93 Go to original post
    i want to ask this directly do the Devs: why heroes have different guard switching time? i think that for the sake of balance they should have the same guard switching time.
    Second this. Some characters have a real hard time against PK, Raider for example.
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  3. #3
    I don't think this is unfair assassin's have to watch all 3 directions while every other class only have to watch the 2 directions their guard isn't guarding (unless it's a unblockable)
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  4. #4
    I'd also like to throw in that yes I agree some classes need a guard change speed buff.
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  5. #5
    Originally Posted by Simi_Xiamara_ Go to original post
    I don't think this is unfair assassin's have to watch all 3 directions while every other class only have to watch the 2 directions their guard isn't guarding (unless it's a unblockable)
    it's not only assassins, that have anyway faster dodge and deflect mechanic. for example a guard switching of a warden appears way faster than Raider or Lawbringer, and it's not fair to me
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  6. #6
    Agreed here too. Warden is one of the most stacked heroes I think with how fast the overhead light is and the guard switch AND the ability to vortex the s---t out of people. PK can be baited pretty easily into the end of a blade, but warden has got ALOT in its favor.
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  7. #7
    s not only assassins, that have anyway faster dodge and deflect mechanic. for example a guard switching of a warden appears way faster than Raider or Lawbringer, and it's not fair to me

    have you try the beserker then, low attack speed low block and dodge speed and cant do bleed or posion without to have to use a feat and high cost stamina attacks. Plus it dont have have a charge or unblockable attack in guard mode. oh yea they just nerf the stamina recovery speed on it aswell, yep that class is so broken it is not funny to play with vs skilled players at all
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  8. #8
    Originally Posted by FroZZenT Go to original post
    s not only assassins, that have anyway faster dodge and deflect mechanic. for example a guard switching of a warden appears way faster than Raider or Lawbringer, and it's not fair to me

    have you try the beserker then, low attack speed low block and dodge speed and cant do bleed or posion without to have to use a feat and high cost stamina attacks. Plus it dont have have a charge or unblockable attack in guard mode. oh yea they just nerf the stamina recovery speed on it aswell, yep that class is so broken it is not funny to play with vs skilled players at all
    in this thread i'm just talking about guard switching speed, and i just can't understand why some heroes like Raider or Lawbringer should switch guard (for example from top to left, right to top etc...) slower than other heroes like Warden etc. Imho it doesn't make sense
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  9. #9
    Originally Posted by Simi_Xiamara_ Go to original post
    I don't think this is unfair assassin's have to watch all 3 directions while every other class only have to watch the 2 directions their guard isn't guarding (unless it's a unblockable)
    Just because assassins have a reflex guard doesn't make it fair. Peacekeeper is the problem here, have you ever been light attack cancelled while playing something like Raider or a slow guard switching class? I'll assume you haven't. They just need to lower the frames peacekeeper put out for light attacks and zone. But of course why would the Dev's do that? They're kissing peacekeepers *** right now and don't plan on changing anything.
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  10. #10
    Originally Posted by Dash__ Go to original post
    Just because assassins have a reflex guard doesn't make it fair. Peacekeeper is the problem here, have you ever been light attack cancelled while playing something like Raider or a slow guard switching class? I'll assume you haven't. They just need to lower the frames peacekeeper put out for light attacks and zone. But of course why would the Dev's do that? They're kissing peacekeepers *** right now and don't plan on changing anything.
    actually i think that if they make all the heroes' changing guard speed on par with the warden's one, and Fix the false indicator bug with the zone attack( that all PKs and Orochi abuse), then with some practice for the reflexes then a PK can be beaten, but atm vs her lightspeed light attack with a Raider ur going to lose almost for sure on 1v1
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