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  1. #21
    I know there isn't a true ranger finder, but when you mark your enemy's it does show their distance out. Isnt that good enough?

    Is it an emersion thing? If show mark them, then look through your binocs and call out the range.
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  2. #22
    Originally Posted by BurntPowder Go to original post
    As I understood it, the AR rangefinder doesn't actually give a readout but gives a buff to damage over distance... That's per some Reddit s**t I read, so grain of salt etc etc...

    Yeah, putting baro variables into the game along with temp/wind would be extreme... Hell, I've even see the angle of the light/sun compared to the scope direction cause POA/POI shifts in the real world... add coriolis effect as well... You imagine all of that s**t in this? People would s**t their pants...
    I haven't found the range finder in game, and am not actively searching for it. Again, I have no need for it... so I couldn't tell you how it does or doesn't work. Just a thought that it would give a read-out and you could just transfer the known variable at that point to your other weapon platform... Maybe it is just a buff... there are some certainly silly things in game.

    I agree it would be neat to have wind, rain, and other factors affecting the rounds... but no real need. Again, the farthest I am engaging is about 300m on average. Sure, some others may have different play styles, but enemies rendering and fun seem to go out the window over 600m.

    Maybe the new Sniper Elite will be more what the sniper crowd is looking for? This game seems to be pretty set in its ways with close/medium range fights.

    Originally Posted by MrSchmo2 Go to original post
    I know there isn't a true ranger finder, but when you mark your enemy's it does show their distance out. Isnt that good enough?

    Is it an emersion thing? If show mark them, then look through your binocs and call out the range.
    With HUD off, and markers disabled, no. You wouldn't get the range.
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  3. #23
    Sabre is 100% right. Range Finders would only be used by your Spotter on a team. I have never seen a Sniper in the field hauling a Range Finder. Just does not happen in the RL.
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  4. #24
    Originally Posted by AkimuMC Go to original post
    I agree it would be neat to have wind, rain, and other factors affecting the rounds... but no real need. Again, the farthest I am engaging is about 300m on average. Sure, some others may have different play styles, but enemies rendering and fun seem to go out the window over 600m.
    Around 500m you will lose mark unless you have friend who is closer, but you can get somewhat over 700m if you keep looking at the enemy while backing away so it stays rendered. My record is 722m with friend staying closer to the enemy so enemy was spotted.
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  5. #25
    Originally Posted by Kossuranta Go to original post
    Around 500m you will lose mark unless you have friend who is closer, but you can get somewhat over 700m if you keep looking at the enemy while backing away so it stays rendered. My record is 722m with friend staying closer to the enemy so enemy was spotted.
    Yeah, I have read getting a friend into an area will render it allowing these shots, but how effective is it having a squad member 700+m away? With the style of scopes we have, the ballistics, and the amount of cover in most of the "bases", I just don't see the need for a 700+m overwatch member. I suppose if your mission was to assassinate a particular individual, this would be a situation to utilize long range engagements, but most of the missions I have completed would not have required this role. And me personally, I would not be having much fun sitting 700+m away getting few shots in due to cover/concealment of the base designs...

    To each their own I suppose. I just don't see a need for long range engagements. At least not in my play style.
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  6. #26
    Your binoculars don't have a range finder? I have quite a few hud elements turned off and I can see a range at the bottom of the big circle on my binoculars and drone. The number is a little harder to see on the binoculars because it is black, but it's there.
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  7. #27
    its in the providence for the boss witch lady, just found it earlier.
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  8. #28
    Originally Posted by BurntPowder Go to original post
    You should see the new ones... They'll read out ranges to 4kms as well as upload grid coords to overhead aircraft, all to the tune of $20K+... Got to finger f**k a pair few years back. (specs are fuzzy, I've drank a few beers since, I do recall it made Leica's LRF seem like a childs toy)

    I'm going to try w/ a friend to see if we can get the dope for the TARS101 tonight, I'll report back...
    No wonder the military is going down hill! When we rely on technology to much, what do you do when the battery dies?
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  9. #29
    Seriously man! I know in the Marine Corps one of the requirements for a new piece of gear (for the most part for your run-of-the-mill 0300 Grunt) is that they don't require a battery and that if power is required at all, it must be reasonably/quickly re-chargeable in the field.

    I know I have a solar-panel array that folds up into a rectangle about 12" X 10" I can just unfold and lay over my pack to re-charge anything that is absolutely 1000% necessary.

    Quite frankly, the vast majority of the time I won't bring anything at all that needed a charge with me into the bush. Just one more thing that potentially goes wrong
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  10. #30
    Originally Posted by fabiofrank Go to original post
    also funny hats. i can't understand, why this hasn't been mentioned before: we need funny hats. and "hatsmith", a feature where you can further customize your funny hat, to make it really express your identity on the battlefield!

    This really needs to be added. It would help with my "immersion" so much.
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