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  1. #11
    Originally Posted by BurntPowder Go to original post
    Really? The military doesn't use rangefinders now? Brilliant...

    Sorry, for those of us on extreme with no hud, a rangfinder or set of binocs w/ laze capability would be VERY helpful... I'm still trying to figure out holdovers for the scopes... there's no way to "practice" nor anyway to adjust dope. How many mils for a 375m shot? 778m? 1.2km?

    Ubi - "here's a tactical game, go be tactical"...

    Me - "but i need "tactical" gear ...

    Ubi - "Here's a cigar, this should help"

    Me - "... but but... aw eff it, I forgot who I was talking to"

    The US Military prefers 2 member sniper squads. 1 spotter/rangefinder and 1 shooter. They do not use a rifle mounted Range Finder.
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  2. #12
    Originally Posted by CVSiN Go to original post
    The US Military prefers 2 member sniper squads. 1 spotter/rangefinder and 1 shooter. They do not use a rifle mounted Range Finder.
    Super helpful, I had no clue... /sarcasm
    I am very familiar with long range shooting (read out to 1500yds) and how scout sniper teams work


    So for those of you whom cannot read I'll repost what I said...

    a rangfinder or set of binocs w/ laze capability would be VERY helpful...
    So, in conclusion, I'm looking for an LRF or a set of glass w/ laze capabilities. Hell, just let me know if the mil scale of the reticle is legit and I can range with that accurately out to 1000m.
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  3. #13
    Originally Posted by BurntPowder Go to original post
    Super helpful, I had no clue... /sarcasm
    I am very familiar with long range shooting (read out to 1500yds) and how scout sniper teams work


    So for those of you whom cannot read I'll repost what I said...



    So, in conclusion, I'm looking for an LRF or a set of glass w/ laze capabilities. Hell, just let me know if the mil scale of the reticle is legit and I can range with that accurately out to 1000m.
    Now I am slightly long in the tooth. When I was in the Army. The laser that was used, was not for finding ranges to target. They where for guiding munitions!
    The only range finder they used was a GPS, and map reading. Everything else was straight up guesstamations!

    Sniping was where range estimation came in. As far as the mil dots/ BDC retical. They don't seem right to me.

    That is just my opinion, take it or leave it.
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  4. #14
    Originally Posted by BurntPowder Go to original post
    Super helpful, I had no clue... /sarcasm
    I am very familiar with long range shooting (read out to 1500yds) and how scout sniper teams work


    So for those of you whom cannot read I'll repost what I said...



    So, in conclusion, I'm looking for an LRF or a set of glass w/ laze capabilities. Hell, just let me know if the mil scale of the reticle is legit and I can range with that accurately out to 1000m.
    Poor choice of wording then? You asked for the range finders to fix to sniper rifles and used the real world military as an example...

    Do the bino not give range in game? I can't say I "range" much in game past "what does that seem like from experience"... I just use experience as the benchmark. No need to range stuff perfectly out for every assault...
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  5. #15
    Originally Posted by sabernub Go to original post
    Now I am slightly long in the tooth. When I was in the Army. The laser that was used, was not for finding ranges to target. They where for guiding munitions!
    The only range finder they used was a GPS, and map reading. Everything else was straight up guesstamations!

    Sniping was where range estimation came in. As far as the mil dots/ BDC retical. They don't seem right to me.

    That is just my opinion, take it or leave it.
    You should see the new ones... They'll read out ranges to 4kms as well as upload grid coords to overhead aircraft, all to the tune of $20K+... Got to finger f**k a pair few years back. (specs are fuzzy, I've drank a few beers since, I do recall it made Leica's LRF seem like a childs toy)

    I'm going to try w/ a friend to see if we can get the dope for the TARS101 tonight, I'll report back...
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  6. #16
    Originally Posted by AkimuMC Go to original post
    Poor choice of wording then? You asked for the range finders to fix to sniper rifles and used the real world military as an example...
    I'll give you that, I did not delineate. Apologies.

    Do the bino not give range in game? I can't say I "range" much in game past "what does that seem like from experience"... I just use experience as the benchmark. No need to range stuff perfectly out for every assault...
    Not on extreme with the HUD turned off. If I'm gonna take a shot at a guard in a tower, I NEED to know I'm going to hit him on 1st round, otherwise the base goes all donkey d**k and brings in search parties.
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  7. #17
    Originally Posted by BurntPowder Go to original post
    I'll give you that, I did not delineate. Apologies.
    No worries, but that is probably why you got a few replies that you did...



    Originally Posted by BurntPowder Go to original post
    Not on extreme with the HUD turned off. If I'm gonna take a shot at a guard in a tower, I NEED to know I'm going to hit him on 1st round, otherwise the base goes all donkey d**k and brings in search parties.
    I understand. I just don't play that accurately. I judge the distance, align from previous experience, and fire. I hit more than I don't, but even when I don't I either move and regroup, or just go loud. Sometimes going loud is fun. Again, I engage at most up to about 300m away typically. I am playing co-op with just 1 other, so we try and stick somewhat close if things go south.

    Personally, I feel the fun curve is a squad of 2. Any more and there isn't enough enemies to keep everyone involved. Any less teams me with AI and I am not about that life.

    As I suggested earlier. Pick a spot on the map free and clear of hostiles. Turn HUD on and range what you want with markers. Take a bunch of shots to get a feel about what the drop rate is and use the judgment method. I used a civilian farm so there were some people walking around to help gauge distances. (How many mil tall is the average NPC, as I assume they are all the same height) Go from there. With enough time spent you could make an exact science of it, just depends on how accurate you want to be and how much time you are willing to put into it.
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  8. #18
    Originally Posted by BurntPowder
    I'm going to try w/ a friend to see if we can get the dope for the TARS101 tonight, I'll report back...
    same same


    As I suggested earlier. Pick a spot on the map free and clear of hostiles. Turn HUD on and range what you want with markers. Take a bunch of shots to get a feel about what the drop
    and the definition

    D.O.P.E. or DOPE, is an acronym and precision rifle shot placement prediction system used by military snipers, competitive precision rifle shooters and high-speed special-ops types that stands for Data On Previous Engagements. To deliver a precision shot at long range, and on-target, DOPE is a broad term used for the capture and practical application of bullet projectile trajectory data for a given rifle and ammo combination during specific weather and terrain conditions. This data is collected in a book, and/or a handheld computer for future reference so that the shooter in a similar situation knows what the projectile will do.
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  9. #19
    Originally Posted by BurntPowder Go to original post
    and the definition
    Yep, just using simpler terms... No range finder is needed, and DOPE may be a bit extreme as weather effects doubtfully interact with our shots, we have no ability to use different ammo types, and most rifles seem to have incredibly similar ballistics...

    but yes, DOPE your set-up and go from there. Range finder isn't really neccesary... and if you TRULY NEED one, just throw one up on an AR and switch between the two weapons. You have a second primary anyway...
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  10. #20
    As I understood it, the AR rangefinder doesn't actually give a readout but gives a buff to damage over distance... That's per some Reddit s**t I read, so grain of salt etc etc...

    Yeah, putting baro variables into the game along with temp/wind would be extreme... Hell, I've even see the angle of the light/sun compared to the scope direction cause POA/POI shifts in the real world... add coriolis effect as well... You imagine all of that s**t in this? People would s**t their pants...
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