Ubisoft,

No tl:dr this is important. Read.

I've been playing your games since the first Assassins Creed, I've spent upwards on $800 on your products, and I played the Tech Test and both Betas for For Honor. You guys thought up a great new IP here, but there are quite a few mistakes you need to correct.

The Matchmaking: Same thing as everyone else is reporting. The servers are very frustrating. I have a wired 60mb/s connection from NYC and I get dropped more times then I get to finish the round. Also, is the matchmaking a joke? There are over 20K people playing and my matchmaking is always "extended"? Why did you think it was a good idea to put single and multiplayer online? First game ever that I've gotten dropped while playing single player.

Your solution is to give everyone champion status. Yet the website down detectors haven't picked up any massive changes. Good plan.

The Bots: OMIGAWD. There is no such thing as difficulty scaling for the bots. Their difficulty is all over the map. I can take on 4 on my own or 1 of them can take on 3 players. The bots spam more than people do.

Story: Ubisoft, I loved playing the betas. But I was sure that you guys were going to create a branching story-line that I could get invested in. You paid people to write the story-line of For Honor? I could guess the plot-lines. It had the distinct feeling of devs who created a multiplayer game then grabbed a bunch of the maps and whoever happened to be in the office at the time and gave them a couple of voice-lines.

C'mon Ubisoft, you set up a pretty cool skill-based game, But after a while it turns into a game of pure grinding. And your season pass just adds insult to injury.