I'm sure some fans will fight me on this, pointing out dailies.. but here's the thing.
I've stated on other posts I was hoping Ubi would run this game like their R6S Model. Each match - even terrorist hunt which is against AI, you can make 100+Currency a match. It's a little grindy, but not to a point where you feel you can't collect things for multiple operators. R6S Micro-transactions are also only available as a separate currency for cosmetic. I feel they should have also done this here... but too late.

Dailies are ok as they are. R6S has these too, they're a good way to earn extra, but there's no reason to handicap the per match earnings. Not everyone is going to do every single daily.. I personally prefer to just play the modes I want, I know some others feel the same.
With this FH system on a 4v4 you can get 30-40 steel a round. That is insanely low with all the options to purchase for the heroes. Part of my gripe is also the disconnects, all the time wasted and I get 30-40 steel?

My hope is you guys set the earnings to 75-100 a round, even if just until servers are more stable. It's fair considering not everyone wants to just play one character. There are plenty of cosmetics to eat up peoples steel for the different heroes, as well as the crates of gear. Instead of minimizing steel pay you guys can always add in more cosmetics as time passes, and we know new Heroes are coming as well, which will eat up more steel.

Thank you for your time.