and thats supposed to mean something? warden p3 *****.Originally Posted by SyX_Luka Go to original post
i've wiped p9's, stupid.
Good, they ****ing deserve it. Revenge mode is ridiculous, it makes sense as an equalizer but at the higher levels of play I'm watching people go from revenge to revenge with no time in-between, it's ****ing ******ed.Originally Posted by teksuo1 Go to original post
Fine nerf revenge, but make friendly fire hit for as much as it would on an enemy, and nerf zone attacks- THEN you can nerf revenge. The only folks crying about revenge are the ones that gangup and spam attacks and get rekt for it. OR the people in 1v1/2v2 that spam the entire time and cry the enemy revenge meter finally filled and killed them.
Literally just about every class has to turtle against PKS specifically and wait for revenge. When they actually get a re-balance and have to do combos and move, not faster then you can react light spam and zone attacks, then it won't be an issue.
Revenge isn't the issue, the current game dynamics are. Spamhappy classes, underpowered/poorly balanced heros. Revenge is literally the only thing keeping some heros in game/viable. Teamfights without revenge? 1 guy getting ********ed hopelessly.
Friendly fire doing the same amount of damage to friendlys as it would enemies would mix it up, and nerfing zone attacks.
Those things need a hard looking at well before revenge is
anyone that defends the current way Revenge works is relying way to much on it as a crutch. fighting multiple people really isn't that hard even without revenge if you position yourself right.
revenge was designed to allow someone in a outnumbered fight the change to fight back and hold out. not go god mode and wreak people in two hits.