I'm a prestige 18 Conqueror, i've played like 200 or 300 hours with this character and in lobby people are saying: "Don't you get bored ?" or "A conqueror is previsible af" etc etc
And it's true.
We have only one combo: the shieldbash.
We don't have super armor. (Hello Warlord and Shugoki)
We don't have 3 combo to send people to the ground. (Hello Valkyrie)
We're less tankier than assassins (Hello Peacekeeper with defense build)
We don't have a super sayan zone attack,(Hello Warden and Orochi) its even completly useless
Ah and we're the only class of the game who can't use feint. Like Ubisoft staff just thought of a class which no one will like cause too dumb to do things other tanks of the game can do.
I get it, the shieldbash is annoying but it will be nice to have something else to do cause in high level games, everyone and i mean EVERYONE can dodge us.
But i guess Ubisoft don't give a damn.
So, why not nerf Warlord's head butt? All the scenarios you list involve Warlord so it would only make sense to nerf him, rather than cause a huge imbalance by buffing Conq to Warlord's level. Also, Warden's shoulder charge is pretty BS. The only way to punish it is to dodge left or right, into light attack. Make sure that when you make the attack that you aren't attacking into his guard as he will be able to block that easily (the recovery from a missed shoulder charge is stupidly fast). This is all assuming that he doesn't go for the GB cancel, which pretty much throws all that out of the window. In that case you have to let him hit you with the GB and then GBC him.Originally Posted by Barboron Go to original post
Yes he has weaknesses (as I said too little damages, ZA useless, predictable) and strength (punish heavy, shield bash) but every advantages he have are balanced by his defaults :Originally Posted by Shinimas Go to original post
- heavy punishing : free GB after blocking heavy is good, but little damages on GB and heavy are easily parryable so a good player is never going to try heavy for pressing (no use at all against cong)
- Shield bash isn't reliable, light attack sometimes miss due to range and the bash is easily stepped. And if shield bash become punishable, well it is going to be a high risk low reward ... too much risks for this move to be used. I mean it is a strong tool but not broken at all. (The problem with warlord's headbutt is that you can't step on reaction but if it was the case it wouldn't be broken either.)
And is conq a bad character ? I don't think so but he isn't good either, he has too much weaknesses. He deserves to be buffed in order to have tools against other characters (especially assassins) and his shield bash is good right now and don't need buffs or nerfs. So don't compare him to bad characters that needs a lot of reworks cause it is not what conq is.
~Actually false. whoever starts their unblockable first is the one who wins the trade in both stun time and stamina damage. this goes for all unblockable bashes. I have a clip I'd be more than willing to show you if you don't believe me.Originally Posted by Barboron Go to original post
~Both can be spammed.
~Follow up damage is better on conq. the guarenteed light on the conq after a bash does more than the stab from the headbutt. and the occasional guarenteed heavy deff does more than the stab on the headbutt.
~ A running charge? yes. a charge while locked on? nearly impossible to punish if the conq is smart. Literally impossible to punish with some heros.
You need to get better at being a conq clearly. I'm above average at best and my best hero by far is the conq and none of what you said is remotely true.
i dont get why Conqueror is getting nerfed. yes he is strong, but is he fun to play? i dont think so, the only thing you are able to do is a shield bash into light attack...wow.
my signature "hard hitting" move, charged heavy is vurnable to GB, cool....
i cant finish off one health bar, cause my heavies dont do enough damage.
i cant feint (dont care to much)
yes he is strong and i guess Ubisoft got a high win rate in 1o1? but guess what, Conqueror has the lowest population, and he is supposed to be super strong and still not much population? there needs to be something wrong there.
I love my Conqueror and i realy like his limited toolkit, but let it work, whats the point of a realy obvious charge attack, that not only everyone has the option to just back up, but also put me into a mixup, opponent just dashes up to me and GBs me, if i release the charge, to "conter" the GB he can parry...i have so few moments to hit my opponent by offence, so let me some freaking damage, when i get a hit in