Clearly they do all have passive stats. Clearly not everybody's dodges are the same, not everybody has the same reach not everybody has the same attack speed and not everybody does the same damage. This is like asking if there is any differences between the characters and the answer is obviously yes, the characters behave differently.
U know what, now that I think about it, they should have it displayed like a fighting gameOriginally Posted by X_Mercy_X Go to original post
They have too... i played dominion as peacekeeper and a mate played lawbringer and he got so much more points for camping/boosting a spot.. i tried to mirror in few matches .. he boosted A and i boosted C .. u can clearly watch the scoreboard while just gains more points... and i tried to use the kinghts conqueror faint but he still got more points... so they must have some hidden passives.. check for honor wiki there u can read the specifications of each hero
What you experienced here is described in the moveset. The very first point on the left side explains for what action you will get more renown. For the Peacekeeper it is 1v1 kills for example. LB (and the other hybrids) are decent in everything, but do not have any very good option. Heavy classes get more renown for holding points, vanguards for killing soldiers and doing kills on 1vX fights, etc.Originally Posted by ManteQuiIa Go to original post