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  1. #1

    % win/lose

    Im reading many ppl leave matches cause fear of ruin their record. I think that maybe is not a bad idea remove this win/lose records in order to prevent many match quits. Anyways noone care about the others records. Noone is bothering into look your record, much less admire you for it. Now days is just an ego stat that hurt the game more than help.
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  2. #2
    Can others even see the winrate of one?
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  3. #3
    That won't happen.Win rate is a usefull stat that reflect how well you play the game.Someone is padding this stat now,but It won't matter with a true ladder.
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  4. #4
    Originally Posted by Brave_Thunder Go to original post
    That won't happen.Win rate is a usefull stat that reflect how well you play the game.Someone is padding this stat now,but It won't matter with a true ladder.
    win rate doesnt say jack...

    one day i have a 100% win-rate and the next day below 50% and why?
    because matchmaking ...

    day one i get matched against low-skill orochis, kenseis etc that are all basically free wins for me,
    next day i get matched against light-spamming PKs 8 games in a row and then i get 3 headbutt-spamming warlords and a vortex-spamming warden.

    this is NO indication of skill, because even the highest skill cant help you against lag or broken class mechanics.

    if i have the slightest lag for whatever reason against a PK, i cant win due to their speed.
    if the warden uses only his vortex and you arent lucky enough to guess what he is going to do, you just lose, etc etc.

    i personally never leave a game, but saying that the win-rate is an indication of skill is just plain wrong in this game as neither the netcode nor the balance is anywhere close to being good enough to justify that statement.
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  5. #5
    Originally Posted by SethUnleashed Go to original post
    win rate doesnt say jack...

    one day i have a 100% win-rate and the next day below 50% and why?
    because matchmaking ...

    day one i get matched against low-skill orochis, kenseis etc that are all basically free wins for me,
    next day i get matched against light-spamming PKs 8 games in a row and then i get 3 headbutt-spamming warlords and a vortex-spamming warden.

    this is NO indication of skill, because even the highest skill cant help you against lag or broken class mechanics.

    if i have the slightest lag for whatever reason against a PK, i cant win due to their speed.
    if the warden uses only his vortex and you arent lucky enough to guess what he is going to do, you just lose, etc etc.

    i personally never leave a game, but saying that the win-rate is an indication of skill is just plain wrong in this game as neither the netcode nor the balance is anywhere close to being good enough to justify that statement.
    I'm guessing your win-rate is in the 60s?
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  6. #6
    OIUHD's Avatar Junior Member
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    Feb 2017
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    Make the quitters drop their win-ratio.
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  7. #7
    Gray360UK's Avatar Senior Member
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    Sep 2015
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    Win rate indicates nothing, not because of poor matchmaking, but because you can manipulate it.
    People can just quit whenever they are losing and forever have 100% win in every mode.
    So who cares what your % is or what anyone elses is.
    Means next to nothing in this game.
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  8. #8
    Originally Posted by Gray360UK Go to original post
    Win rate indicates nothing, not because of poor matchmaking, but because you can manipulate it.
    People can just quit whenever they are losing and forever have 100% win in every mode.
    So who cares what your % is or what anyone elses is.
    Means next to nothing in this game.


    ^^^^^ This. Not to mention it tracks your stats vs bots, so you can really just pad those numbers.
     1 people found this helpful
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  9. #9
    Graci0us's Avatar Member
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    Sep 2016
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    The OH of IO
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    87
    Does anyone else remember ubi stating after beta, they were going to make quitting count as a loss? Maybe that was just for ranked.
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