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  1. #1
    Earl_Lemongrab's Avatar Member
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    Ubisoft we need this "ranked" / hardcore mode NOW

    Playing against higher gear players is unfair and should not be in such a game.

    If you donīt want any matchmaking with balancing or you are too incompetent to program it... OK

    The thing is that a lot of players would LOVE to see a mode without gear stats and pickups. So the game will be based on pure skill.

    At least some message like "we are working on it" would be nice.

    Have a great day
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  2. #2
    Play duel/brawl.Why bother to play 4v4 with those revenge easy mode builds?
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  3. #3
    Originally Posted by Turric4n666 Go to original post
    Because i have three friends.
    Then it should be easy to win against randoms in a team based mode
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  4. #4
    Originally Posted by Turric4n666 Go to original post
    This has nothing to do with the issue at hand.
    This is exactly correct.

    4 lv 1 characters with 0 gearscore have a TERRIBLE chance of beating full 108 revenge builds on the entire enemy team.
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  5. #5
    Munktor's Avatar Senior Member
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    Originally Posted by Hogmin Go to original post
    This is exactly correct.

    4 lv 1 characters with 0 gearscore have a TERRIBLE chance of beating full 108 revenge builds on the entire enemy team.
    As it should be...
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  6. #6
    Munktor's Avatar Senior Member
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    Originally Posted by Turric4n666 Go to original post
    uhm. why? i canīt understand that statement.. elaborate a bit with more words. Do you think they should not have a chance? Do you think people should have an advantage for grinding/money?
    I think in all games that have any form of gear/skill accrual system should provide some kind of advantage to the player with more "points/XP/nodes" filled out.

    Everyone has the same "chance" to acquire XP and gear. This is no different than say Battlefield where I unlocked my level 10 weapon before others on the server. They are now at a "disadvantage" because they don't have said weapon. Time/effort is rewarded in the 4v4 modes only from a gear/skills perspective. The 1v1 and 2v2 modes are designed to allow people to gain reputation and steel without being at a disadvantage from those that have either put in more time or spent real $$'s to gain steel faster.

    Clamoring that someone that is higher reputation with more gear is "unfairly" winning is a bit odd, because it's the point of that mode. Invest time and effort to gain gear and skills to compete against others that are doing the same.

    Knowing some players are weak and can't accept this design, they created a versus AI option for the 4v4 mode where you can again gain rep and steel withOUT being at a disadvantage.

    TLDR - 4v4 modes are meant to be played with gear and skills/feats // 1v1 and 2v2 are meant to level up said gear and skills // Playing the AI is a good option for people that can't handle the gear system advantages
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  7. #7
    Balance the matchmaking and move along smartly.
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  8. #8
    There are already two of them. Duel and Brawl. Ubisoft already fixed that problem for you. +1 for Ubisoft.
    Originally Posted by Finchi1 Go to original post
    The thing is that a lot of players would LOVE to see a mode without gear stats and pickups. So the game will be based on pure skill.
    I agree with @Munktor regarding the gear score. Someone who has put more time and effort into the game than I have should have a reward. That reward comes in the form of gear and addons that can be bought. If you're playing in a game mode where gear score is a fundamental component of the game, then I'd think that you should be able to reap your rewards. For example, everyone talks about the "revenge gear" issue. Well when you're in a 4v1 battle, shouldn't you be able to get a balance to be able to possibly win?

    Gearscore early on isn't the only factor in wins and losses in 4fv4 modes though. People need to understand that picking people off is a very real concept that should be employed. Don't try to fight 1v1 in a 4v4 game mode. It's stupid. Gain an advantage and utilize that advantage to push your team to the end. Throwing an enemy off a cliff to gain a numbers advantage for 12 seconds is huge.
    Originally Posted by Turric4n666 Go to original post
    uhm. why? i canīt understand that statement.. elaborate a bit with more words. Do you think they should not have a chance? Do you think people should have an advantage for grinding/money?
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  9. #9
    Not a video game. Not a fighting game. Not even remotely on the same level.

    Originally Posted by Turric4n666 Go to original post
    Tour de france, you are here for the third time.. take that bike with a motor!
    Swimming? cool take some fins for donating 10k moneys.

    NO. No Benefit whatsoever.
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  10. #10
    I think that this is the single biggest issue with regards to the gear gripes. I know that there is some formula, and you couple that with the P2P issues, and you'fe left with gear inequities.

    Originally Posted by Panzer_Cmndr Go to original post
    Balance the matchmaking and move along smartly.
    I'm curious with regards to the matchmaking. Does it take your account reputation into the equation? So I played a lot of Warlord or Warden and I'm Reputation 8. I want to play Shugoki. Is it going to look for Repuration 8 accounts to match me with on my Level 1 Shugoki?
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