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  1. #21
    I wouldn't mind the maps being each region with random objectives that drop to draw the teams close and plan to get the objective.

    Objectives like:
    -keep dude alive/ assassinate
    -hack computer
    -defend weapon crates

    Idk. So many possibilities.
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  2. #22
    V.M.R_JaRuTo's Avatar Senior Member
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    Everybody talking about increase the size of the teams because 4 vs 4 is not enough but I wonder how they gonna tackle PVP when those RPG "mostly for newcomers" are in PvE already?
    4vs4 seems like a small problem compared to balancing the game with those unnecessary XP progression leveling.
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  3. #23
    4v4 ok can maybe deal with it if an 8v8 is coming out alongside it. Tactical PvP 4v4 and a Classic PvP 8v8 with many many map areas. If PvP is just a 4v4 I'm gonna be super P**sed!!
    GRAW 2 nailed the PvP with the many game modes, map sizes and player base along with players able to create their own rooms so explosives and drones can be turned off.
    Love the campaign and I'll maybe get into the tactical PvP but I have more than 3 friends Ubi.. and the GRAW 2 crowd have been waiting and waiting patiently on a true follow-up to one of the best GR games ever PvP wise and Future Soldier wasn't it
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  4. #24
    How about we just see if the Anti-cheat they put in is worthy at all, or if PvP will ruin the game like it did in Division.

    EAC is already hacked in this game thus far.

    Then we can worry about getting other PvP "modes" or sizes.
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  5. #25
    V.M.R_JaRuTo's Avatar Senior Member
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    Yeah, I wonder if Anti-cheat will be in Ghost Recon: Wildlands. That's a huge question.
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  6. #26
    I hope this 4v4 is just for a specific game mode. Come on Ubisoft. WTF. Please mirror the GRAW pvp system I think it was 8v8. Many of us PvP gamers like to run and gun. 4v4 will be too much camping
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  7. #27
    And "run and gun" is exactly what will destroy pvP in GRW. Us GR fans want a tactical PvP game, if they make it too easy to just run and gun they destroy the point of calling it a tactical shooter. If you want to run and gun go play call of duty.
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  8. #28
    Originally Posted by wellsorama Go to original post
    It's nice that they confirmed the free update for pvp but 4v4 in an open world. This needs a bump.
    I agree It Is a good Idea and It nice I think personally to give gamers a choice to have players versus players or co-op.

    I was thinking what If ghost recon wildlands had a map editor where you can edit the terrain and for more what I am wanting to see In the map editor features then I will use far cry 4 map editor as a example. If anyone Is interested In my ideas then here a link to my thread. http://forums.ubi.com/showthread.php...econ+wildlands
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  9. #29
    I don't think we need an editor. The map is already great.

    I would support a zone/boundaries and spawn editor to make new pvp areas. Plenty of places to make some fun times.

    And I've only seen the beta zones!
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  10. #30
    Originally Posted by o0 DaGnOmE 0o Go to original post
    And "run and gun" is exactly what will destroy pvP in GRW. Us GR fans want a tactical PvP game, if they make it too easy to just run and gun they destroy the point of calling it a tactical shooter. If you want to run and gun go play call of duty.
    Watch as time progresses it will become less tactical and more run and gun. Look at every attempt at a tactical shooter. They start with a nice base something that can be built on and evolve. After a year of forums whining and nerfs they become lifeless husks of games they were meant to be.

    Look at Division it went from a nice base of tactical in the begining. Now it is guys running at full speed in circles hip firing to oblivion. Each progressive patch makes it worse and worse. Less tactical more run and gun.
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