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  1. #21
    Originally Posted by AveImperator85 Go to original post
    Well first of all, Rep doesn't equal skill, just experience. Orochi's counterattacks have been changed due to the way Deflect works now. You have to dodge in the direction of the attack during the Parry window, although it seems a little more finicky than Parry, honestly. That said, Orochi has one of, if not THE strongest Deflect Counterattack in the game with Hurricane Blast, so...not sure what you're asking for, really. Your Deflection Counterattacks are already unblockable and undodgable, with only the Heavy being slow enough to maybe interrupt. My advice would be to practice your Deflection timing.

    If you want to know what a REAL struggle is regarding counterattacks, play Lawbringer.


    as if u could ever hit someone with hurricane blast.
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  2. #22
    [QUOTE=AveImperator85;12396559]
    Originally Posted by Braegulfer Go to original post

    As a Lawbringer, I can only win a "trade" if I successfully block one of your attacks and can get the Shove in. Lawbringer changing Guard stance at 1/3rd the speed of other heroes, though, makes that harder, regardless of *my* reflexes, so I'm not sure what you're talking about here. Lawbringer doesn't have hyperarmor like the Shugoki and Warlord do and I don't have any experience with the Raider so I can't comment on that front. I do know that Lawbringer and Raider cannot change Guard stance fast enough to keep up with the attack spam from Assassins, though. That's actually been determined by hard data regarding attack frames vs guard change frames.
    And my whole point was, that changing stances doesn't matter when the light attack is so slow that shifting from center, like all good Big dudes do, they take the FIRST light and parry it almost all the time in higher-end duels.
    I put Lawbringer, zerker, and raider as the three classes that take the most work to get anything done with. I don't know which sucks more, but they all have big problems that take a higher level of skill and feints and overall excellent play to overcome. I think zerker needs slight tweaks.

    I ask again, are YOU completely happy with where lawbringer is? Doesn't need any tuning?

    Also, zerker can't spam light attacks...infinite chain is light/heavy...stringing together light attacks has a pause that gives enough time to switch, and even if they don't..it doesn't stagger and does very little damage. It's not that hard to punish, believe me.
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  3. #23
    [QUOTE=Braegulfer;12396586]
    Originally Posted by AveImperator85 Go to original post

    And my whole point was, that changing stances doesn't matter when the light attack is so slow that shifting from center, like all good Big dudes do, they take the FIRST light and parry it almost all the time in higher-end duels.
    I put Lawbringer, zerker, and raider as the three classes that take the most work to get anything done with. I don't know which sucks more, but they all have big problems that take a higher level of skill and feints and overall excellent play to overcome. I think zerker needs slight tweaks.

    I ask again, are YOU completely happy with where lawbringer is? Doesn't need any tuning?


    Lawbringer needs a buff i agree on this.
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  4. #24
    Lol, the people commenting seriously have no clue. If you aren't 80% or higher win rate, and getting matched against excellent Conquerors, WL's, Shugoki, and Wardens (even LB's really), then you have no clue. The big 4 classes absolutely dominate the upper echelon of this game. Assassins are good at pub stomping noobs, so yeah, the people at 50% or lower think that assassins are godly, but it's really the big 4 that rule this game at the higher levels of play.

    Sadly enough, this game is balanced for the majority, and the majority of players suck.
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  5. #25
    Originally Posted by Delectable_Sin Go to original post
    Lol, the people commenting seriously have no clue. If you aren't 80% or higher win rate, and getting matched against excellent Conquerors, WL's, Shugoki, and Wardens (even LB's really), then you have no clue. The big 4 classes absolutely dominate the upper echelon of this game. Assassins are good at pub stomping noobs, so yeah, the people at 50% or lower think that assassins are godly, but it's really the big 4 that rule this game at the higher levels of play.

    Sadly enough, this game is balanced for the majority, and the majority of players suck.

    wow someone understand what i am talking about, hurray
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  6. #26
    Originally Posted by Delectable_Sin Go to original post
    Lol, the people commenting seriously have no clue. If you aren't 80% or higher win rate, and getting matched against excellent Conquerors, WL's, Shugoki, and Wardens (even LB's really), then you have no clue. The big 4 classes absolutely dominate the upper echelon of this game. Assassins are good at pub stomping noobs, so yeah, the people at 50% or lower think that assassins are godly, but it's really the big 4 that rule this game at the higher levels of play.

    Sadly enough, this game is balanced for the majority, and the majority of players suck.
    I'm with you, barely clinging onto a 78% or so win rate in duels with my zerker, and that's why I KNOW he's got mad problems and needs some tweaks. I need to WORK like a mofo for those wins too...almost always 4 or 5 rounds, even versus dudes who I KNOW I am much better than mechanically. Zerker light attack is too damned slow, it just is.

    In order, my toughest match-ups are great Shugokis, Conqs, WLs, Wardens...by far.

    I feel like the flash on meth swatting at superman trying to beat a shugoki. I'm actually sweating at the end of those matches from all the dodges, feints, backrolls, and moving around I need to do. While he waits for a single mistake or parry opportunity.
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  7. #27
    Originally Posted by Gensui.Musashi Go to original post
    as if u could ever hit someone with hurricane blast.
    Then use the Light Attack counter. It doesn't negate the basic principle. Practice your deflections. You'll get a sense for which players you can land a Hurricane Blast on. I've done it plenty of times.

    As for Lawbringer, hell no I'm not happy with where we're at. We're labeled as a Counterattacker, but none of our counterattacks actually work unless we parry a Light Attack which, frankly, I'm not quick enough to do. I would be happy if they sped up our attack speed, gave us a little more range (we wield a polearm ffs), improved our stamina pool so we're not sucking wind every 3 steps even when fully geared for Stamina Regen and Stamina Cost Reduction, and improved our damage to be on par with other Heavies.

    Now, having never played a Berserker (I refuse to touch the filthy neckbeards), I can't speak from personal experience, only having faced many, many, MANY Berserkers in 4vs4, 2vs2, and 1vs1 modes, both skilled and trash. Trash Berserkers I can deal with easily, but a good Berserker I just can't keep up with. Those heavy attacks you claim are too slow? Still faster than my Light Attacks and cause enough stagger that if you land one, my guard doesn't come back up in time for me to change stance to block the next. Even if I do, it doesn't interrupt your chain and you can keep spamming attacks.

    I'm not claiming Berserkers are god-tier and perfect, so I apologize if I've given that impression. I certainly don't think they're trash-tier with Lawbringer and Raider, though. Perhaps weakest of the Assassin heroes, but certainly not trash-tier.
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  8. #28
    Originally Posted by AveImperator85 Go to original post
    Then use the Light Attack counter. It doesn't negate the basic principle. Practice your deflections. You'll get a sense for which players you can land a Hurricane Blast on. I've done it plenty of times.
    .

    i dont have to practice them, i know how to do it, i just dont use them.
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  9. #29
    Originally Posted by Gensui.Musashi Go to original post
    wow someone understand what i am talking about, hurray
    It's hilarious to see the forums crying about PK's and Orochis all the time, when you seriously never see either of them at high win rates. You see a Zerker every now and then, but even that is super rare. Assassins just aren't good against characters that can drain their stamina in 2-3 moves, dump them on their heads, and kill them before they get up. Most of the big 4 don't even attack at first, they just use bully tactics to drain you of your stamina so you're helpless, then proceed to finish you off before you have a chance to recover.

    Unless you've had the pleasure of fighting someone who doesn't need to attack (in the beginning) to win, and their entire gameplan revolves around quickly draining you of your stamina, then you seriously have no clue.

    Assassins are easy prey to the big 4.
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  10. #30
    Originally Posted by Gensui.Musashi Go to original post
    i dont have to practice them, i know how to do it, i just dont use them.
    Then...your own fault? You started this thread asking for Counterattack options. You already have good counterattacks, you just don't use them. Useless thread is useless.
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