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  1. #1

    Please people, be teamplayers

    I really do enjoy playing the 4v4 modes, but something that is starting to frustrate me more and more especially when playing dominion and skirmish are those teammates who jump into a 1v1 fight you are already winning, only to start mashing into his external block giving him instant revenge and most likely a kill or two. It really is the only reason why revenge builds seem op to people, revenge is there to give you a fighting chance when matched against several other players. Take a point, stand on a point for extra points or go help the others that are being ganked.
    Also your weapon does not possess the characteristics of a ghost, so please stop hitting people in the back while in a narrow area.
    Ganking is part of the game, gank all you want but please don't help the enemy team while you are doing it.

    People please, be teamplayers, think before you act and have good fun playing the game!
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  2. #2
    Gray360UK's Avatar Senior Member
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    Sep 2015
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    The thing is, it's not a 1 vs 1 fight.
    You are not in a duel, or a bubble, you are in an open environment and that guy you are fighting is also your team mates enemy.
    You are defining team in a way that removes the team.
    'Let me 1 vs 1 in peace' is not team strategy.
    You never know at what point the enemy will get backup or turn the tide of the fight and win.
    You're asking your team mates to leave you to your fate, when they have a vested interest in killing that guy too.
    I've saved multiple people who started to lose and thay have used the chat system to say 'Thanks!' afterwards.
    In combat, I don't have time to worry about whether you are winning or not, or your desire for a 1 vs 1 experience in a team mode.
    I don't have time to check your health or have the patience to come back and revive you when it turns out you weren't winning after all.
    There is no kill stealing when you're a team with a common goal.
    You include Skirmish but of course they can't go off and stand on a point in Skirmish, only fight enemies.

    Having said that, I will always be on the opposite side of the enemy hitting him from a direction that doesn't risk my sword hitting you.

    TL;DR What you call a team is not what I call a team.
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  3. #3
    I agree 100% with your post, OP.

    It's beyond frustrating when your team mates are simply feeding the enemy revenge after revenge and there's nothing you can do but sit back and watch your team mates lose the game for you.

    This is also a reason why I believe the majority of people who complain about revenge builds being overpowered are the same people who just spam attacks on their enemies and then don't retreat when their enemy revenges and kills them. If an enemy revenges, you back off and wait until the revenge is finished before you re-engage them, or you'll die trying to fight an unfair battle.
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  4. #4
    Originally Posted by Gray360UK Go to original post
    The thing is, it's not a 1 vs 1 fight.
    You are not in a duel, or a bubble, you are in an open environment and that guy you are fighting is also your team mates enemy.
    You are defining team in a way that removes the team.
    'Let me 1 vs 1 in peace' is not team strategy.
    You never know at what point the enemy will get backup or turn the tide of the fight and win.
    You're asking your team mates to leave you to your fate, when they have a vested interest in killing that guy too.
    I've saved multiple people who started to lose and thay have used the chat system to say 'Thanks!' afterwards.
    In combat, I don't have time to worry about whether you are winning or not, or your desire for a 1 vs 1 experience in a team mode.
    I don't have time to check your health or have the patience to come back and revive you when it turns out you weren't winning after all.
    There is no kill stealing when you're a team with a common goal.
    You include Skirmish but of course they can't go off and stand on a point in Skirmish, only fight enemies.

    Having said that, I will always be on the opposite side of the enemy hitting him from a direction that doesn't risk my sword hitting you.

    TL;DR What you call a team is not what I call a team.
    For someone who made such a large post, it's surprising to see that you didn't actually read the original post properly.

    I believe the OP was complaining about team mates who jump in at the worst time and give revenge to your enemy by repeatedly spamming obvious heavy attacks on them. This is bad team play and they are actually making the situation worse. If your team mate is winning the fight leave them to it, if the enemy knows the basic concept of blocking you'll only make things worse by trying to attack them as well.

    TL;DR: Read the post before you comment.
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  5. #5
    Originally Posted by Gray360UK Go to original post
    The thing is, it's not a 1 vs 1 fight.
    You are not in a duel, or a bubble, you are in an open environment and that guy you are fighting is also your team mates enemy.
    You are defining team in a way that removes the team.
    'Let me 1 vs 1 in peace' is not team strategy.
    You never know at what point the enemy will get backup or turn the tide of the fight and win.
    You're asking your team mates to leave you to your fate, when they have a vested interest in killing that guy too.
    I've saved multiple people who started to lose and thay have used the chat system to say 'Thanks!' afterwards.
    In combat, I don't have time to worry about whether you are winning or not, or your desire for a 1 vs 1 experience in a team mode.
    I don't have time to check your health or have the patience to come back and revive you when it turns out you weren't winning after all.
    There is no kill stealing when you're a team with a common goal.
    You include Skirmish but of course they can't go off and stand on a point in Skirmish, only fight enemies.

    Having said that, I will always be on the opposite side of the enemy hitting him from a direction that doesn't risk my sword hitting you.

    TL;DR What you call a team is not what I call a team.
    He's not complaining about 1v2 situations. he's talking about 2v1 situations where your teammate is just feeding the enemy revenge or helping him kill you. Which I agree to. I've descended to the point where if its not duel or brawl honor is nothing.
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  6. #6
    Munktor's Avatar Senior Member
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    Originally Posted by Gray360UK Go to original post
    The thing is, it's not a 1 vs 1 fight.
    You are not in a duel, or a bubble, you are in an open environment and that guy you are fighting is also your team mates enemy.
    You are defining team in a way that removes the team.
    'Let me 1 vs 1 in peace' is not team strategy.
    You never know at what point the enemy will get backup or turn the tide of the fight and win.
    You're asking your team mates to leave you to your fate, when they have a vested interest in killing that guy too.
    I've saved multiple people who started to lose and thay have used the chat system to say 'Thanks!' afterwards.
    In combat, I don't have time to worry about whether you are winning or not, or your desire for a 1 vs 1 experience in a team mode.
    I don't have time to check your health or have the patience to come back and revive you when it turns out you weren't winning after all.
    There is no kill stealing when you're a team with a common goal.
    You include Skirmish but of course they can't go off and stand on a point in Skirmish, only fight enemies.

    Having said that, I will always be on the opposite side of the enemy hitting him from a direction that doesn't risk my sword hitting you.

    TL;DR What you call a team is not what I call a team.
    I enjoy most of your posts, but this one is a real stinker. Re-read the OP's post, it's not what you think based on your reply =)
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  7. #7
    Originally Posted by Gray360UK Go to original post
    The thing is, it's not a 1 vs 1 fight.
    You are not in a duel, or a bubble, you are in an open environment and that guy you are fighting is also your team mates enemy.
    You are defining team in a way that removes the team.
    'Let me 1 vs 1 in peace' is not team strategy.
    You never know at what point the enemy will get backup or turn the tide of the fight and win.
    You're asking your team mates to leave you to your fate, when they have a vested interest in killing that guy too.
    I've saved multiple people who started to lose and thay have used the chat system to say 'Thanks!' afterwards.
    In combat, I don't have time to worry about whether you are winning or not, or your desire for a 1 vs 1 experience in a team mode.
    I don't have time to check your health or have the patience to come back and revive you when it turns out you weren't winning after all.
    There is no kill stealing when you're a team with a common goal.
    You include Skirmish but of course they can't go off and stand on a point in Skirmish, only fight enemies.

    Having said that, I will always be on the opposite side of the enemy hitting him from a direction that doesn't risk my sword hitting you.

    TL;DR What you call a team is not what I call a team.
    I wonder if you recognize this as "not a thread about honorable 1on1 fighs in 4on4 matches". OP asks for teamplay... and that does mean, when you go into a 2/3/4on1... help and dont smash buttons like mad.
    And this teamplay is not just about entering 2on1 fights and smashing buttons like freaked out apes.

    The other day I had a Shugoki bulli his way through a narrow corridor, putting me behidn him, I could not come around and he died because... well too stupid.
    The other day I had another teammate, who pushed me down a ledge (happens like every 3 or 4 matches)
    Like a dozen times per match I have some teammates slide down a ladder when I am climbing it up, they never watch down, slide... usualy resulting in my death. (Have to admit, this happens to me too now and then, but at least I say sorry and revive the teammate)
    Also funny when you swing a heavy strike, a finisher, and a teammate interrupts you with a light, trying to "help"... which staggers you and opens you for a heavy attack by enemy and you die.
    Usualy, most people have no idea about teamplay.
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  8. #8
    I think the best way to engage this is if u r in a fight, and your teammate tries to help u out by hitting your opponent, the best thing u can do is try to guardbreak your enemy. Because if your guardbreak them they cannot block, n if they try to attack you they will end up eating the attacks from ur teammate. Do a longarm, shieldslam, shoulderbash, something to throw ur enemy off. You cannot change how they play their game, so change yours.
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  9. #9
    Longarm is the best team move. Makes the enemy so vulnerable to your teammates' attacks.

    Last thing anyone needs is your own team's Shugoki rushing in and knocking you down during your execution and ruining it.
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  10. #10
    ThePollie's Avatar Senior Member
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    Dec 2016
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    1,158
    If you really want to help your teammate, throw bashes at the enemy to force dodges. Guard-break them just as your teammate throws a heavy, so they are stuck in the tech and can't block or parry it.
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