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  1. #21
    Originally Posted by xSnowyNights Go to original post
    yea it's pretty bad in PvAI dominion right now. i just hope Ubisoft take my ideas to thought.
    7 straight matches last night on Dominion vs AI and nothing but leeches running in circles. I like to call them "spinners" cause all they do is spin in a circle running endlessly.

    The devs need to create a detection system that identifies players that constantly run in a circle and then boots them after soo many minutes pass. That'll stop this nonsense.

    My buddy and I had to eventually leave Dominion and play Elimination vs AI just to have some live players.

    Sad indeed.
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  2. #22
    RatedChaotic's Avatar Banned
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    It will be the case...Every game that has a gear score and a vote to kick option has that problem. Whether you think lvls and gear matters or not. It will happen.
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  3. #23
    Originally Posted by RatedChaotic Go to original post
    It will be the case...Every game that has a gear score and a vote to kick option has that problem. Whether you think it matters or not. It will happen.
    Still better than getting matches where you're literally down at least 1 man every time
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  4. #24
    http://forums.ubi.com/showthread.php...1#post12392852

    Afk solution (and other discussion) to in-game & menu afkers
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  5. #25
    Originally Posted by UbiNoty Go to original post
    Hi Kuzan343 - the team is aware of this issue and are looking into it. Please report players exploiting this to support and we will look into it and issue the proper punishments. Thanks!
    Report them to support, thats the best you can do.
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  6. #26
    Originally Posted by Sky-Sweeper Go to original post
    Just give us a vote to kick system. That will help a lot
    How is a vote to kick system going to help, when there's often 2-3 people doing this? I came across 4 separate dominion games this morning like this in a 45 minute timespan.
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  7. #27
    RatedChaotic's Avatar Banned
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    Originally Posted by Sky-Sweeper Go to original post
    Still better than getting matches where you're literally down at least 1 man every time
    True. But there are better options than a vote to kick. Its just not good for new players that buy the game . Since matchmaking will pair anyone with anyone it seems. Higher players will vote to kick the new lower geared ones to ensure a win.That definately will not help the game grow.

    I'd be happy with the exploiters getting a message....We have enough evidence to prove you were exploiting a mechanic in the game. All your characters have been reset to 0, all gear and steel has been forfeited and you are now banned from the game for a round or season or what have you.

    The word will spred like wildfire just like the ones who posted the exploit on youtube and we will have no more issues with it. Easy fix. Nothing to implement in the game.

    I seen this exploit on youtube posted my concerns about it here on the forums and immediately got bashed and hated on for reporting fake news. Not 24hrs later the forums blew up with complaints. Here we are days after and now do you believe my thread?.... Lmao....... now whos laughing...me
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  8. #28
    Originally Posted by Turric4n666 Go to original post
    Good point. Vote kick will not work. When you need the majority of people and you have two afk dudes.. Yep. Not gonna help.

    So back to the root cause. You should just get rewarded for your performance. Similar to Mechwarrior online a kill gives say 2 steel, a revive 1,points *0.01 etc.. Values arbitrary but you get the point.
    I don't think that we need to go 'reward for performance' like you're suggesting necessarily, but there should definitely be some sort of activity threshold before you get a reward. No kills, kill assists, point captures, power up used = no xp or steel. If you did this, and also had the system boot you to the world map if you don't actively select 'ready' and pick a character, this would solve the problem IMO.
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  9. #29
    Originally Posted by Turric4n666 Go to original post
    Uhm. Right now winning or losing doesn't matter. Neither does how you perform. Why should you be rewarded for just " beeing"there?
    Overall I think it would be helpful for our suggestions if there was a Sticky (like progression or orders in the game info section) detailing how assets are determined exactly. This way if we see that afk players are having an affect on said asset gain, then we have something to backup our concerns; same with other variables.
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  10. #30
    The fix for this is actually simple. Require input from the player inbetween matches. IE: next match? No Yes

    Default answer is no breaks the auto pilot. All done. Your welcome.
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