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  1. #11
    Originally Posted by The_Mensan Go to original post
    Yes in fact it is... It's the easiest noob stomper in the game. Do you even play fighting games? People loved using noob stompers at low level. Orochi is bar-none the weakest Assassin in the game. Strictly low tier in top level gaming. It stand zero chance against the Top 4 unlike PK / Nobushi who have tools against the top 4 (even though they are still at a disadvantage).
    What dose the noboshi and pk have that the orochi dont? If anything nobushi needs way more love then a orochi. I personally think orochi is fine. And will be wey better when they fix the defence meta (which they said so in some article that they plan on nerfing defence meta....idky if the source was a good one) and nobushi isn't even in a bad state it's the fact that hidden stance is impossable to use on console and if that was fixed I most definitely would level my nubushi
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  2. #12
    Originally Posted by Simi_Xiamara_ Go to original post
    What dose the noboshi and pk have that the orochi dont? If anything nobushi needs way more love then a orochi. I personally think orochi is fine. And will be wey better when they fix the defence meta (which they said so in some article that they plan on nerfing defence meta....idky if the source was a good one) and nobushi isn't even in a bad state it's the fact that hidden stance is impossable to use on console and if that was fixed I most definitely would level my nubushi
    PK has natural mixup with it's fast side attacks. Orochi's side attacks are 18 frames as opposed a faster one (such as his top OR PK's side/top at 15 frames). PK can actually go top/left/right and leave you with 15 frames of reaction time. Given that most hero's guard switch is at 13+ frames, it's impossible to match the guards (the hit stun itself is longer than the 2 frame buffer you get).

    Nobushi has range which makes her non-GB'able after a parry AND let's her avoid a lot of the tools of the opponent. If she keeps a Warden far away enough, she has enough time to dodge the Should Bash.

    Both of those classes have real options whereas Orochi... has nothing. There's no solid option against a high / top level opponent.
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  3. #13
    Originally Posted by The_Mensan Go to original post
    PK has natural mixup with it's fast side attacks. Orochi's side attacks are 18 frames as opposed a faster one (such as his top OR PK's side/top at 15 frames). PK can actually go top/left/right and leave you with 15 frames of reaction time. Given that most hero's guard switch is at 13+ frames, it's impossible to match the guards (the hit stun itself is longer than the 2 frame buffer you get).

    Nobushi has range which makes her non-GB'able after a parry AND let's her avoid a lot of the tools of the opponent. If she keeps a Warden far away enough, she has enough time to dodge the Should Bash.

    Both of those classes have real options whereas Orochi... has nothing. There's no solid option against a high / top level opponent.
    Id like to think myself as a pretty decent player I smoke orochi's (I went 99 rounds with a orochi but of just purely defending myself not attacking back)

    Like 3 days ago a orochi fked me hard I never even landed a hit on him...want to know his secret? Stop doing same thing over and over and over again all orochi's count on their gb+heavy combo in some kind of way. It's like your fighting same person a billion times but when I actually fought a orochi who knew what he was doing and knew how fake attacks and all kinds of other neat tricks(this man I have no fking clue how but he decide to use storm rush I was like ok easy parry and right when he got to my face from running animation he cancels into a guardbreak) I have no idea how he did it but God damn he tramitized me for life. I tried doing same thing he did but I couldn't pull it off when you use it far away and try cancel at close range it won't cancel. Maybe he jus seemed further away from my prospective?
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